Return to Zork, Nemesis and Grand Inquizitor on ScummVM?

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

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Shinju
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Joined: Thu Aug 02, 2007 10:45 pm

Return to Zork, Nemesis and Grand Inquizitor on ScummVM?

Post by Shinju »

First off I love this Emulator I love the fact that I can play these great games on the go! I have so many of these original point and click games from, Monkey Island to Broken Sword 2 and pretty much all the Serria games too.

Now for my question and I'm sure there are other Zork fans who might have the same question.

Do the writers of this amazing program have any plans to bring the 3 infocom Graphic Zork adventures to the compat list?

I own all 3 and would love to play them on the go on my PSP, Zodiac and gp2x.


If you need donation discs for these games I have a few copies of each I would be willing to part with.


Long live Zork and the flying disc of frobozz!

And I would like to thank the writers of ScummVM for making a program allowing these great adventures to go mobile!


Oh and Phantasmagoria 1 and 2 :)


Thanks for hearing me out!
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md5
ScummVM Developer
Posts: 2250
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Post by md5 »

Such questions have been answered in the past so many times, you'd have found answers simply by doing a forum search and/or reading our FAQ:
http://www.scummvm.org/faq.php#AEN67

Nobody is working to add support for any Zork game currently, so there are no current plans for them. As for donating the games, that'd be great if someone wants to work on them or even better, if we get the original source code for them. However, until someone decides to work on them, I don't think that'll help in any way :(

As for the Phantasmagoria games, they're using the SCI engine, so it's more probable that they'll one day be supported by FreeSCI

Sorry for the bad tone in my reply, it's just that from your post it seemed you didn't search first before asking :( And we get such posts so many times, that it can get annoying at some point :?
Shinju
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Joined: Thu Aug 02, 2007 10:45 pm

Post by Shinju »

Yeah I should have searched first :oops: . No worries about the bad tone its all good. :wink:



Keep up the good work!
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md5
ScummVM Developer
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Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Post by md5 »

*bump*

As for Return to Zork, there is work being done on it :) Currently, it's completable with glitches and some things are still missing, but you can play around ;)
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john_doe
ScummVM Developer
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Joined: Fri Nov 04, 2005 8:25 pm
Location: Stuttgart, Germany

Post by john_doe »

The two other Zork games are problematic as they use 16bit color depth which is currently not supported by ScummVM.
Reckless
Posts: 221
Joined: Tue Nov 01, 2005 1:12 am

Post by Reckless »

md5 wrote:*bump*

As for Return to Zork, there is work being done on it :) Currently, it's completable with glitches and some things are still missing, but you can play around ;)
:shock: - didn't see that coming :D
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