Woodruff Problem

Subforum for discussion and help with ScummVM's Nintendo DS port

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SIN
Posts: 8
Joined: Sat Mar 01, 2008 12:56 pm
Location: Berlin, Germany

Woodruff Problem

Post by SIN »

I got a problem with woodruff (german version).
It starts with scummvm-d but the game-screen is much to big for the ds screen, and it crashes after the intro.
agentq
ScummVM Porter
Posts: 805
Joined: Wed Dec 21, 2005 4:29 pm
Location: London, UK

Post by agentq »

This has come up before, but in reference to other games (usually The Curse of Money Island).

As you mentioned, the screen in the game is too big, at 640x480 it is more than four times the size of the DS screen. Scaling the screen down to the DS screen size of 256x192 would make the graphics look horrible and would make it impossible to read the text.

Also, the graphics for a screen like this are four times as large, making it unlikely that it will fit into memory.

So I would say don't expect this one to ever work.
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