2) Time Commando has 3D graphics, so if any work was done on it, it would be part of the Residual subproject, not ScummVM itself (which uses 2D graphics)
3) The fact that a game is more attractive for you doesn't mean that someone will be motivated to work on it
4) ScummVM supports games for all ages, so if you don't like children's games, that's fine, many children like them

5) If you really want support for a specific game, noone is stopping you from learning C++ and starting to work on it and help us, we could always use a helping hand
6) If you give so many branches to a tree, it grows a lot, obstructing other parts of it. I.e. there is a limit to how many game engines can be developed with the amount of people we currently have in this project, and we prefer to work on adventure games, which is the main focus of this project anyway