cappuchok wrote:I could be wrong, but as far as I've been able to tell, the main purpose of ScummVM is to make games playable under Linux and *BSD.
Not specific to those OSes. More correct is to be portable, i.e. supported by all of our current ports and any future ones. Of course, some games just can't run on some particular device due to its capabilities restrictions.
cappuchok wrote:
The game is not playable under Wine or similar projects
No. Wine is not portable. Dosbox eats too much CPU power. So that is not a requirement
cappuchok wrote:The source code of the game can be legally obtained
We have sources for 8 games, and support almost 100. That is not a requirement. Though it eases development by several orders of magnutude.
cappuchok wrote:There are programmers interested in porting the game to ScummVM
Now this is a real requirement. Even if we're given with source code, we need somebody to work on it, so this is a MUST.
Another requirement is that there does not exist a maintained implementation for that particular engine. A good example is Sierra games. FreeSCI will not be merged with ScummVM because it is maintained now. (And there are no interested developers either).
Eugene