Residual/Grime/GRIM FANDANGO
Moderator: ScummVM Team
Cyphox - have you tried going to Run, typing dxdiag, going to the display tab and disabling Direct Draw? That allowed me to run the game in software mode in fullscreen without any prblems.
Jonatan wrote:disable multithread processing in Grim.exe and turn of any antialiasing(GF does not like newer nVidia cards) or run in software rendering mode and you should be fine.
I'm running a Core 2 Extreme without hyperthreading, so I've nothing to switch off in the BIOS. I still have the sound cutting out and sometimes making the game crash, though. Would you be able to explain how to turn off multi-thread processing please?Jonatan wrote:yes, as I said, the sound stuttering is a result of Grim Fandangos inability to handle multithread processing. set it to run with only one processor and it will most probably run fine.
start the game -> while in the intro start the taskmanager, right-click on grim.exe -> affinity (correct word? don't know...)Pagey wrote:Cyphox - have you tried going to Run, typing dxdiag, going to the display tab and disabling Direct Draw? That allowed me to run the game in software mode in fullscreen without any prblems.
Jonatan wrote:disable multithread processing in Grim.exe and turn of any antialiasing(GF does not like newer nVidia cards) or run in software rendering mode and you should be fine.I'm running a Core 2 Extreme without hyperthreading, so I've nothing to switch off in the BIOS. I still have the sound cutting out and sometimes making the game crash, though. Would you be able to explain how to turn off multi-thread processing please?Jonatan wrote:yes, as I said, the sound stuttering is a result of Grim Fandangos inability to handle multithread processing. set it to run with only one processor and it will most probably run fine.
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Can;t Load games in Grim Fandango with GrimX
Hi-
I've been playing Grim Fandago with GrimX, but whenever I try to load a saved game, residual "quits unexpectedly." Does anyone know hy this happens and what I can do about it?
Thanks a lot.
I've been playing Grim Fandago with GrimX, but whenever I try to load a saved game, residual "quits unexpectedly." Does anyone know hy this happens and what I can do about it?
Thanks a lot.
I have both english and russian CDs of Grim Fandango game, but the latest svn version of residual simply exits right after splash (the same for the english and russian versions).
./residual -debug=ALL
last few lines
my ~/.residualrc:
any hints/ideas ?
./residual -debug=ALL
last few lines
Code: Select all
Function GetControlState(306) called
Function GetControlState(305) called
Function GetControlState(308) called
Function GetControlState(307) called
Function ReadRegistryValue("GrimDataDir") called
Function PrintDebug("You Lose!") called
Debug: You Lose!
Code: Select all
DataDir=/home/whoozle/games/grim/lab
GrimDataDir=/home/whoozle/games/grim/lab
- eriktorbjorn
- ScummVM Developer
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- Joined: Mon Oct 31, 2005 7:39 am
The README file says that ~/.residualrc should look likewhoozle wrote: my ~/.residualrc:any hints/ideas ?Code: Select all
DataDir=/home/whoozle/games/grim/lab GrimDataDir=/home/whoozle/games/grim/lab
Code: Select all
DataDir=[path to all the .lab files]
good_times=TRUE
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grimx build is outdated.Crimsonskies wrote:Has anyone figured out how to save in the Mac version of GrimX?
if you have intel platform use recent version from http://www.scummvm.org/subprojects.php
saving is currently only partialy working.
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Is there something like that for people who don't have a intel mac?aquadran wrote:grimx build is outdated.Crimsonskies wrote:Has anyone figured out how to save in the Mac version of GrimX?
if you have intel platform use recent version from http://www.scummvm.org/subprojects.php
saving is currently only partialy working.