Excellent! I hope the new ScummVM build, with Discworld supported, is released before the 19th. I'll be able to play it on my psp whilst i'm on holiday.
Tim20 wrote:Excellent! I hope the new ScummVM build, with Discworld supported, is released before the 19th. I'll be able to play it on my psp whilst i'm on holiday.
.....and i hope, the few Mac-users will also get a SVN build ???
Tim20 wrote:Excellent! I hope the new ScummVM build, with Discworld supported, is released before the 19th. I'll be able to play it on my psp whilst i'm on holiday.
.....and i hope, the few Mac-users will also get a SVN build ???
Vinterstum has been busy with RL. If you would like I could upload a PPC build for OS X 10.4(+) somewhere. No Tinsel, just the current SVN. (This is if that's what you're hoping for ).
This is cool, I can't wait to play the game without doing the whole complicated DOSBOX set-up thing. For a start, it takes up a lot of space on my computer. To get prepared, I think I'll start reading some Discworld
The current plan is that it will not be in 0.12. There is not enough time to perform the required testing etc. -- and the branch date for that is July 21th, Tinsel will go public on the same day or one day later. So after next friday, sorry.
Tinsel will be in 0.13, which I hope will be released in the not so distant future -- maybe even before GSoC is over. We'll see.
Franklinsteiner, thanks for the good idea. Gives me something to transfer to my phone for the wait until my GF gets down here on the 25th. And nope nothing illegal here, I actually bought the ebook collection with my phone in mind and it makes time fly at times because I can actually do something less stressful on my battery than playing games on SCUMM VM when I need to be out all day.