Another Big Testing Season!
Moderator: ScummVM Team
- Glorfindel
- Posts: 37
- Joined: Sat Jun 24, 2006 9:02 am
- Location: Italy
- sanguinehearts
- Posts: 378
- Joined: Mon Oct 31, 2005 12:42 am
- Location: Hampshire, United Kingdom
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- Posts: 7
- Joined: Thu Jul 31, 2008 1:03 pm
Just completed Woodruff and reported some bugs : 2036089
The game is still very playable
Here are my config details :
ScummVM version : 0.13.0 (build 2008-07-30)
Language : French
Version : CD (I don't think there is a floppy version)
Platform : Win32 (XP)
The game is still very playable
Here are my config details :
ScummVM version : 0.13.0 (build 2008-07-30)
Language : French
Version : CD (I don't think there is a floppy version)
Platform : Win32 (XP)
I've completed Pajama Sam - Don't Fear the Dark.
I encountered 2 minor bugs: 2029557 and 2029639
I also came across 1 major bug that can make the game impossible to complete: 2029715
Edit: These bugs might only apply to the Target re-mastered version.
I encountered 2 minor bugs: 2029557 and 2029639
I also came across 1 major bug that can make the game impossible to complete: 2029715
Edit: These bugs might only apply to the Target re-mastered version.
Unfortunately all the problems you have reported so far, seem specific to
the Target release pf Pajama Sam 1, which I don't own. The problems don't
occur in the earlier HE80 and HE100 releases of Pajama Sam that I do own.
- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
A Mac OS X build is now uploaded for your testing pleasure.
Last edited by Vinterstum on Wed Aug 13, 2008 7:05 pm, edited 1 time in total.
I already mentioned that in the wiki.JonWW wrote:Edit: These bugs might only apply to the Target re-mastered version.Unfortunately all the problems you have reported so far, seem specific to
the Target release pf Pajama Sam 1, which I don't own. The problems don't
occur in the earlier HE80 and HE100 releases of Pajama Sam that I do own.
- sanguinehearts
- Posts: 378
- Joined: Mon Oct 31, 2005 12:42 am
- Location: Hampshire, United Kingdom
I have both HOFCD and MALCOM, Kyra 2 and 3 loaded in my WESTWOOD directory on C but ScummVM wont load HOFCD..and MALCOM (Kyra3) wont load saying the Kyra.dat file is missing a Kyra3 entry..and to reget the Kyrad.dat file. I did and it still says that. ...any ideas? Do i have to have the disks in ? Both are the full talkie versions.
Do i have to compress the speech files to get them to work? just wondered seeing that tool in the tools. I was espeically looking forward to the support of the talkie versions as getting Kyra 2 and 3 to run on Dosbox has been a real pain as you have to enter the special ioctl commands, and install each time you play them....
thanks for working on these games..
Do i have to compress the speech files to get them to work? just wondered seeing that tool in the tools. I was espeically looking forward to the support of the talkie versions as getting Kyra 2 and 3 to run on Dosbox has been a real pain as you have to enter the special ioctl commands, and install each time you play them....
thanks for working on these games..
Usually problems with 'wrong' kyra.dat files are caused by multiple instances of kyra.dat somewhere on the system and ScummVM trying to load the wrong one.CrisGer wrote:I have both HOFCD and MALCOM, Kyra 2 and 3 loaded in my WESTWOOD directory on C but ScummVM wont load HOFCD..and MALCOM (Kyra3) wont load saying the Kyra.dat file is missing a Kyra3 entry..and to reget the Kyrad.dat file. I did and it still says that. ...any ideas? Do i have to have the disks in ? Both are the full talkie versions.
Do i have to compress the speech files to get them to work? just wondered seeing that tool in the tools. I was espeically looking forward to the support of the talkie versions as getting Kyra 2 and 3 to run on Dosbox has been a real pain as you have to enter the special ioctl commands, and install each time you play them....
Copying the required datafiles to harddisk should be enough (no running the setup program necessary).
Compression or conversion of the files is not necessary.
Original disks do not have to be in the drive if the datafiles are all copied to harddisk.
There are no fancy audio tracks or anything like that.
Malcolm's Revenge is quite picky about FILEDATA.FDT being present, I forgot to copy that and it took a while to sort out this problem.
- sanguinehearts
- Posts: 378
- Joined: Mon Oct 31, 2005 12:42 am
- Location: Hampshire, United Kingdom
I got Malcom to start and i get the audience sounds and sound effects but no dialog sound and the caption speech shows for just a second and moves on fast. tried changing to PC but would not start.
HOFCD installed into my WESTWOOD directory, after a complete deletion of ScummVM and all files, and replacement with today's snapshot, still cannot select the game or load it into ScummVM keeps saying no game founnd in the directory...i moved ALL the game files in to the folder from the CD, i have the purple and green Virgin Compact Disc that has a WIN version.
ScummVM refuses to "see" the game.
and so far my full speech version of Kyrandia I it won't play past the initial island prolgue, indeed the camera view wont even move down from the first opening view. ScummVM closes abruptly. Tried a complete re install fo that one too. the non talkie version runs fine...so far, the only Kyrandia that is working correctly in the new build.
No longer getting the wrong Kyra.dat tho...that is good news..i used the one that came with the snapshot.
HOFCD installed into my WESTWOOD directory, after a complete deletion of ScummVM and all files, and replacement with today's snapshot, still cannot select the game or load it into ScummVM keeps saying no game founnd in the directory...i moved ALL the game files in to the folder from the CD, i have the purple and green Virgin Compact Disc that has a WIN version.
ScummVM refuses to "see" the game.
and so far my full speech version of Kyrandia I it won't play past the initial island prolgue, indeed the camera view wont even move down from the first opening view. ScummVM closes abruptly. Tried a complete re install fo that one too. the non talkie version runs fine...so far, the only Kyrandia that is working correctly in the new build.
No longer getting the wrong Kyra.dat tho...that is good news..i used the one that came with the snapshot.
Looks like you missed to copy the '.TLK' files.CrisGer wrote:I got Malcom to start and i get the audience sounds and sound effects but no dialog sound and the caption speech shows for just a second and moves on fast. tried changing to PC but would not start.
Installed? You shouldn't need to use the original installer anyway. Just copy the files listed on over here: http://wiki.scummvm.org/index.php/Dataf ... nd_of_FateCrisGer wrote: HOFCD installed into my WESTWOOD directory, after a complete deletion of ScummVM and all files, and replacement with today's snapshot, still cannot select the game or load it into ScummVM keeps saying no game founnd in the directory...i moved ALL the game files in to the folder from the CD, i have the purple and green Virgin Compact Disc that has a WIN version.
ScummVM refuses to "see" the game.
If the problem still persists check the terminal/console output.
Maybe check if there's any output in your terminal/console. For Win this link is useful on how to do it:CrisGer wrote: and so far my full speech version of Kyrandia I it won't play past the initial island prolgue, indeed the camera view wont even move down from the first opening view. ScummVM closes abruptly. Tried a complete re install fo that one too. the non talkie version runs fine...so far, the only Kyrandia that is working correctly in the new build.
http://scummvm.sourceforge.net/faq.php#id2551089
Successfully completed following games last weekend:
Sam & Max Hit the Road (Floppy/DOS/German)
Day of the Tentacle (Floppy/DOS/German)
Loom (EGA/DOS/German)
Lost in Time (DOS/German)
Ween: The Prophecy (DOS/German)
- bug 2046244 filed
ScummVM 0.12.0pre (Aug 8 2008 19:51:12)
Windows XP
Thanks for this great program
Sam & Max Hit the Road (Floppy/DOS/German)
Day of the Tentacle (Floppy/DOS/German)
Loom (EGA/DOS/German)
Lost in Time (DOS/German)
Ween: The Prophecy (DOS/German)
- bug 2046244 filed
ScummVM 0.12.0pre (Aug 8 2008 19:51:12)
Windows XP
Thanks for this great program
- spookypeanut
- ScummVM Developer
- Posts: 159
- Joined: Tue Sep 12, 2006 9:35 am
- Location: St Albans, UK
- Contact:
Wow, you did have a busy weekend Added to wiki, thanks! Are Lost in Time and Ween CD or floppy?testudo wrote:Successfully completed following games last weekend:
Sam & Max Hit the Road (Floppy/DOS/German)
Day of the Tentacle (Floppy/DOS/German)
Loom (EGA/DOS/German)
Lost in Time (DOS/German)
Ween: The Prophecy (DOS/German)
- bug 2046244 filed