Indy FOA Talkie

Subforum for discussion and help with ScummVM's Nintendo DS port

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Alucard
Posts: 6
Joined: Fri Jun 23, 2006 2:03 am

Indy FOA Talkie

Post by Alucard »

I'm trying to play Indian Jones and the Fate of Atlantis talkie version with an M3. The game runs great, but I do not get any voice. Any suggestions?
clem
Posts: 2159
Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

(stupid question, I know but) are you using the CD version? The floppy version doesn't have speech

then there's the notes on audio compression for Nindendo DS: http://scummvm.drunkencoders.com/index.htm#mp3
agentq
ScummVM Porter
Posts: 805
Joined: Wed Dec 21, 2005 4:29 pm
Location: London, UK

Post by agentq »

Copy your monster.sou file from the original CD to your DS card.
Scooby
Posts: 14
Joined: Fri Sep 07, 2007 7:21 pm

Indy FoA speech problem

Post by Scooby »

I have the same problem, and I have the Moster.SOU file in the same directory as the game. All other talkie games work, such as Day of the Tentacle and Sam & Max. Why not this one? It worls perfectly fine on my PC through ScummVM.
jread
Posts: 4
Joined: Mon Aug 25, 2008 7:11 pm

Post by jread »

Hi guys new here :)

ScummVM on DS is the nuts btw! :D

I have a working talkie version of FOA but the text is in spanish...I also have the non-talkie version with english text...how do i get the english talkie on the english text version?

any help on this would be amazing!

cheers!
jread
Posts: 4
Joined: Mon Aug 25, 2008 7:11 pm

Post by jread »

^ nevermind...the english text is on there i just installed it worng ;)
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