Broken Sword
Moderator: ScummVM Team
Broken Sword
I'm having problems with broken sword, I load it up, it takes about 30 seconds to load the cutscenes (That's not my problem, that's fine) and then at the beginning where he takes the sheet off of himself and brushes his arms off (lol) it just closes.
It closes when I'm just about to take control of him.
I've uninstalled Scumm, reinstalled it but to no avail.
It closes when I'm just about to take control of him.
I've uninstalled Scumm, reinstalled it but to no avail.
Do you get any error message? Which version of ScummVM are you using? Which OS are you playing on? If it's XP or Vista, see FAQ 5.6 on how to see an error message in case the window closes too quickly.
edit: oops, linked to 5.5 instead of 5.6 - fixed
edit: oops, linked to 5.5 instead of 5.6 - fixed
Well it just closes straight away, I can't see what the Prompt says, it closes as SOON as I'm about to take control of the character.
here
here
Last edited by Yuruka on Tue Aug 26, 2008 8:41 pm, edited 1 time in total.
Yuruka wrote:Well it just closes straight away, I can't see what the Prompt says, it closes as SOON as I'm about to take control of the character.
clem wrote:If it's XP or Vista, see FAQ 5.6 on how to see an error message in case the window closes too quickly.
- eriktorbjorn
- ScummVM Developer
- Posts: 3558
- Joined: Mon Oct 31, 2005 7:39 am
"Assertion failed: dataSize > 0, file common/stream.cpp, line 39"... could it be some file that's gotten corrupted and/or truncated? Have you tried re-copying them from the CD?
There's supposed to be some speech ("As i picked myself up ...") after George brushes himself off, and this is probably the first speech in the game that doesn't come from a cutscene, so speech1.clu (that is, the speech.clu from the first CD) is one possible suspect.
(I'm not familiar with later releases of the game, but the original one had one speech.clu on each of the two CDs.)
There's supposed to be some speech ("As i picked myself up ...") after George brushes himself off, and this is probably the first speech in the game that doesn't come from a cutscene, so speech1.clu (that is, the speech.clu from the first CD) is one possible suspect.
(I'm not familiar with later releases of the game, but the original one had one speech.clu on each of the two CDs.)
*Cough* forum rule #0 *cough* the ORIGINAL game doesn't have any *.cl3 files *cough*Yuruka wrote:Oh I see, thanks for the help.
I'll re-copy them and tell you what happens =].
- UPDATE -
I looked in the speech folder and there was a file called
SPEECH1.CL3
And also
SPEECH1.CLU
So I moved .CL3, and it worked.
Heh thanks.
- eriktorbjorn
- ScummVM Developer
- Posts: 3558
- Joined: Mon Oct 31, 2005 7:39 am
The ScummVM Tools include programs to compress the sound and music for the Broken Sword games. See the README file. It doesn't work for any of the other CLU files, though.Arantor wrote:Daft question but is it possible to compress the CLU files with MP3 encoding?
(In theory, you could probably write a program to scan for the sound effects in the other CLU files, and compress those. I don't know if it would be worth it, though. My guess is that the bulk of those files are the graphics.)