Problems with Dráscula.
Moderator: ScummVM Team
Problems with Dráscula.
O.K: Let´s go and see what´s happening:
First of all, if I allow to see intro, ScummVm crash out.
Second, and more important: I can`t research the inventory and even when I can, I can´t use any objet (i.e: give money to invident). With right click, screen starts flickering.
Any suggestions?
Thanks.
First of all, if I allow to see intro, ScummVm crash out.
Second, and more important: I can`t research the inventory and even when I can, I can´t use any objet (i.e: give money to invident). With right click, screen starts flickering.
Any suggestions?
Thanks.
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
Re: Problems with Dráscula.
Which version of ScummVM are you using? 0.12.0, or a development snapshot. What operating system? I know there were some problems with uninitialised variables and stuff like that, which I suppose could cause crashes on some systems, but I had hoped most of them were fixed before 0.12.0 was released.pilaxoft wrote:O.K: Let´s go and see what´s happening:
First of all, if I allow to see intro, ScummVm crash out.
Second, and more important: I can`t research the inventory and even when I can, I can´t use any objet (i.e: give money to invident). With right click, screen starts flickering.
Any suggestions?
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
Oops, I missed that this was the PocketPC forum. I don't know if there are any snapshot builds for that.pilaxoft wrote:First of all, thanks for your reply.
My s.o. is winCE 2003 SE running in a hp1940.
Yes, I´m using the newest 0.12 version of ScummVm.
Where can I get development snapshots? I would like to try these ones.
I could compile a daily SVN trunk version but actually there is still a bug that makes the compiled version unusuable.
At the moment there is no official WinCE daily build available. So I made a new build based on today´s branch 0.13.0.
Important:
This build is not an official ScummVM build since I´m not the maintainer of this port. It is also not fully tested by me or other people.
Download Link:
http://www.file-upload.net/download-144 ... 9.ZIP.html
Important:
This build is not an official ScummVM build since I´m not the maintainer of this port. It is also not fully tested by me or other people.
Download Link:
http://www.file-upload.net/download-144 ... 9.ZIP.html
NiceLostech wrote:At the moment there is no official WinCE daily build available. So I made a new build based on today´s branch 0.13.0.
Important:
This build is not an official ScummVM build since I´m not the maintainer of this port. It is also not fully tested by me or other people.
Download Link:
http://www.file-upload.net/download-144 ... 9.ZIP.html
To bad the Tinsel engine was not enabled in this version
This is a "branch" build which means more or less that this is a release candidate for the upcoming version 0.13.0.
The Tinsel engine should be available with a "trunk" build of development version 0.14.0 but unfortunately there is a bug that the ScummVM launcher crashes at start, so I didn´t upload a trunk build.
The Tinsel engine should be available with a "trunk" build of development version 0.14.0 but unfortunately there is a bug that the ScummVM launcher crashes at start, so I didn´t upload a trunk build.
Yes, and thank you for your upload!Lostech wrote:This is a "branch" build which means more or less that this is a release candidate for the upcoming version 0.13.0.
The Tinsel engine should be available with a "trunk" build of development version 0.14.0 but unfortunately there is a bug that the ScummVM launcher crashes at start, so I didn´t upload a trunk build.
What I meant was that I think it was too bad that the tinsel engine was omitted from the 0.13.0 version. I would have liked to play my DW games in scummVM regardless of the pending freeware status of the games.