I know that it only has graphics decoding in common with Legend of Kyrandia, but i'm curious if you have thought about supporting this (and other games on the same engine ?) on scummvm.
Thank you for your hard work,
Lands of Lore
Moderator: ScummVM Team
In fact, I have it on good authority that there's a fair bit of code (probably graphics and sfx/music code at the very least, but that's just a guess) that is common to Kyrandia, Lands of Lore and Dune II. However, the latter two are definitely out of ScummVM's scope. But if someone did decide to make a GPL'd portable engine for one of those, my guess is that there would be a lot to learn from the ScummVM implementation of the Kyra engine.
most likely it's already known...
http://sourceforge.net/projects/westpak2/
http://sourceforge.net/projects/westpak2/
Okay LOL^^clem wrote:apparently even C&C has some similarities with the kyra engine, and kyra1 and c&c are 4 years apart - talk about code recycling
That's a cool information about C&C
Where to find information such as this?
I would be interested in what games have more in common!
I'm a very great Freak^^ about Games and her engines.
I love to build games in model and level editors!