Broken Sword 1 Cutscenes Problem, Yes I checked other topics

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mudpie210
Posts: 5
Joined: Wed Dec 03, 2008 12:01 am

Broken Sword 1 Cutscenes Problem, Yes I checked other topics

Post by mudpie210 »

I don't know how to get the cutscenes to work. I have read other topics and have tried taking the advice from some but they still don't work. I need someone to tell me, in detail, how to get the cutscenes to work.

I have downloaded both the DXA compression pack and OGG Add-on pack. I have tried various configurations in the past, but right now, in the Extras folder in my Broken Sword 1 directory, I have the MPEG, dxa, fla, ogg, and pal file versions of each cutscene. I figured with all of the files in there, some of them should work. But it doesn't. I have the latest version of scummVM (.12) downloaded.

Can someone please tell me the files that I need to have in the Extras folder of my Broken Sword 1 directory so the cutscenes will work?

Any help is appreciated.
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eriktorbjorn
ScummVM Developer
Posts: 3561
Joined: Mon Oct 31, 2005 7:39 am

Re: Broken Sword 1 Cutscenes Problem, Yes I checked other to

Post by eriktorbjorn »

mudpie210 wrote: Can someone please tell me the files that I need to have in the Extras folder of my Broken Sword 1 directory so the cutscenes will work?
ScummVM does not, by default, look in any folder called "Extras" for Broken Sword 1. Maybe that's the problem?

I keep all the game data files (compacts.clu, general.clu, etc.) in a "sword1" folder (that's what I pointed ScummVM to when adding the game), the music files (which I've compressed, but that's not necessary) in a "music" folder inside it, and the cutscenes in a "video" folder inside it, like so:

Code: Select all

sword1
|-- music
|   |-- 10m1.ogg
|   |-- ...
|   `-- spm6b.ogg
|-- video
|   |-- candle.dxa
|   |-- ...
|   `-- well.ogg
|-- compacts.clu
|-- ...
`-- train.clu
The DXA files are the graphical parts of the cutscenes, while FLA and OGG files are the sound. You could either use the FLA files or the OGG files. The FLA files are higher quality (since they use a lossless compression), but personally I can't tell the difference.

The MP2 and PAL files are from the old, lower-quality cutscenes. If you have the other cutscene files, you don't need these. (Actually, I wouldn't mind if support for them was dropped at some point in the future, because they complicate the code needlessly.)
mudpie210
Posts: 5
Joined: Wed Dec 03, 2008 12:01 am

Post by mudpie210 »

Thanks for the help, it worked. I guess I didn't understand the concept with the way scummVM uses folders. I just moved the files and now it works.
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