"Welcome to my... house"
Moderator: ScummVM Team
"Welcome to my... house"
Henry Stauf cordially invites you to come and sample the delights of his house in the newest game to be supported by ScummVM, The 7th Guest. A delightful evening is guaranteed to be had by you and the other guests.
You will need a copy of the game (DOS and Windows versions only, for now), and a newly-downloaded daily build of ScummVM. And, of course, your wits about you.
Please report any unwanted annoyances (i.e. bugs) to the ScummVM bug tracker. If you find any particularly beautiful sights while you're there, be sure to submit them as screenshots.
P.S. There are some slight complications involved in copying the game to the hard drive, due to there being audio tracks on both CDs. The information on how to get round this is on the 7th Guest wiki page, as well as a few known issues, so be sure to read it fully.
You will need a copy of the game (DOS and Windows versions only, for now), and a newly-downloaded daily build of ScummVM. And, of course, your wits about you.
Please report any unwanted annoyances (i.e. bugs) to the ScummVM bug tracker. If you find any particularly beautiful sights while you're there, be sure to submit them as screenshots.
P.S. There are some slight complications involved in copying the game to the hard drive, due to there being audio tracks on both CDs. The information on how to get round this is on the 7th Guest wiki page, as well as a few known issues, so be sure to read it fully.
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- Posts: 70
- Joined: Sat Dec 17, 2005 6:32 am
I guess it could be done, but it's low priority, maybe not even worth the effort. The game is mainly composed of videos, and it uses an already compressed format (VDX), which looks quite efficient. I think using DXA, for example, would give you bigger videos than the original. Have a look at this thread about gob3/woodruff compression to get an idea of a similar situation.Cyphox wrote:Just one question: Will there be the possibility to compress some of the game files with scummvm-tools?
Is it the windows release? Does the second CD contain any audio tracks? Can you hear something while the 7th Guest title is shown in the intro? (maybe this version uses MIDI music for the intro)horror wrote:seem i don't need to rip any audio in my version...
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- Posts: 2
- Joined: Sat Dec 27, 2008 5:27 am
Later versions of Groovie
Does (or "Will") SCUMMVM support Cladestiny or TLC? I can not seem to get this new SCUMMVM to see Clandestiny.
Re: Later versions of Groovie
ScummVM currently only supports t7g out of the groovie games.Scarecrow76 wrote:Does (or "Will") SCUMMVM support Cladestiny or TLC? I can not seem to get this new SCUMMVM to see Clandestiny.
I think TLC uses high-color graphics, probably Clandestiny too, and ScummVM currently can't cope with anything with more than 256 colors, so these games won't work anytime soon.
For status of the groovie engine in ScummVM, see here.
Re: Later versions of Groovie
The detection for those games is also disabled currently.Scarecrow76 wrote:I can not seem to get this new SCUMMVM to see Clandestiny.