New version - OS5
Moderator: ScummVM Team
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- Posts: 6
- Joined: Thu Jan 12, 2006 8:14 am
fatal error
hello,
unfortunately I get a FATAL ERROR
when trying the new OS5-version of 9th of january
on my clie nx73...
memory:
dynamic: free 3878 total 4069
storage: free 3558 total 11263
stack size free - total 3
last stable version on my clie was 0.8.0CVS of march 16, 2005, 20:39:38
greetings from germany
crazyoboe
unfortunately I get a FATAL ERROR
when trying the new OS5-version of 9th of january
on my clie nx73...
memory:
dynamic: free 3878 total 4069
storage: free 3558 total 11263
stack size free - total 3
last stable version on my clie was 0.8.0CVS of march 16, 2005, 20:39:38
greetings from germany
crazyoboe
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- Posts: 6
- Joined: Thu Jan 12, 2006 8:14 am
-
- Posts: 6
- Joined: Thu Jan 12, 2006 8:14 am
new test version of Friday 13th (?!?)
hello crilith,
just tried to test the new version of friday 13th (?!?)...
At first I saw the frontend, chose my favourite game Indiana Jones IV
and then...
I am sorry to tell you that it said "fatal exception" and got me a reset.
bad luck for me, so I have to return to version 0.8.0 for today.
But -as you surely know- I said to myself: never give up! never surrender!
so I will try the next test version, ok?
best wishes from germany
crazyoboe
just tried to test the new version of friday 13th (?!?)...
At first I saw the frontend, chose my favourite game Indiana Jones IV
and then...
I am sorry to tell you that it said "fatal exception" and got me a reset.
bad luck for me, so I have to return to version 0.8.0 for today.
But -as you surely know- I said to myself: never give up! never surrender!
so I will try the next test version, ok?
best wishes from germany
crazyoboe
Re: new test version of Friday 13th (?!?)
Just checked: On my Tungsten C the latest version (06-01-13) is able to run atlantis (Indiana Jones IV, German version) well. So it does not seem to affect all devices or versions of the game.crazyoboist wrote: At first I saw the frontend, chose my favourite game Indiana Jones IV
and then...
I am sorry to tell you that it said "fatal exception" and got me a reset.
bad luck for me, so I have to return to version 0.8.0 for today.
- Goetz
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- Posts: 6
- Joined: Thu Jan 12, 2006 8:14 am
Hi crilith,
I have got a clie NX73v
memory: sony memorystick pro 256 mb
dynamic: free 3878 total 4069
storage: free 3558 total 11263
stack size free - total 3
Palm OS V5.00d Build0
How do I find out the version of atlantis?
Indiana Jones IV, German version, as goetz posted on sunday morning
do I have to free up more memory?
Maybe I have to remove the old version first?
I just copied the scummvm.engine in the /mods/folder and installed the scummvm-frontend.prc and skinpdb of 13th of january via hotsync...
let´s see what comes next...
maybe I will clean up my clie, try it out and then re-install my backup with backupman...
thanks for your hepl!
bye,
greetings from germany from
crazyoboist
I have got a clie NX73v
memory: sony memorystick pro 256 mb
dynamic: free 3878 total 4069
storage: free 3558 total 11263
stack size free - total 3
Palm OS V5.00d Build0
How do I find out the version of atlantis?
Indiana Jones IV, German version, as goetz posted on sunday morning
do I have to free up more memory?
Maybe I have to remove the old version first?
I just copied the scummvm.engine in the /mods/folder and installed the scummvm-frontend.prc and skinpdb of 13th of january via hotsync...
let´s see what comes next...
maybe I will clean up my clie, try it out and then re-install my backup with backupman...
thanks for your hepl!
bye,
greetings from germany from
crazyoboist
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- Posts: 6
- Joined: Thu Jan 12, 2006 8:14 am
Hi crilith,
I also think you are doing a great job !!!
So if the ARM test version will not work (yet...) on sony devices,
I have to return to version 0.8.0, wich runs perfectly on my clie.
But I will watch out for new test versions!
So let us have a B I G "Cheers" for crilith and his work !!!
Thanks a lot!
Greetings from germany from
crazyoboist
I also think you are doing a great job !!!
So if the ARM test version will not work (yet...) on sony devices,
I have to return to version 0.8.0, wich runs perfectly on my clie.
But I will watch out for new test versions!
So let us have a B I G "Cheers" for crilith and his work !!!
Thanks a lot!
Greetings from germany from
crazyoboist
Jan. 13 version still doesn't work on my TE2 with the exact same error message as before(non-word-aligned handle). I ran it with the direct mode(no preconfigured games). It DOES work if I have 20MB (out of 32MB) or more free storage space on my onboard flash memory. But, as soon as I install some apps it stops working. Since my "essential" apps that I absolutely need on my Palm exceed 12MB, I won't be able to run ScummVM with my other stuff on anytime soon. Does ScummVM really need that much free onboard storage in order to run?jihanj wrote:I downloaded and tried the newest version but the same problem persists.
MemoryMgr.c, Line:3823, Non-word-aligned handle
The version info on the GUI says Build: Dec 31 2005 19:15:06 though. Isn't that generated automatically? Maybe there was a little mixup when uploading the zip file.
As I've already said, amount of free on-board flash *should not matter*.jihanj wrote:Jan. 13 version still doesn't work on my TE2 with the exact same error message as before(non-word-aligned handle). I ran it with the direct mode(no preconfigured games). It DOES work if I have 20MB (out of 32MB) or more free storage space on my onboard flash memory. But, as soon as I install some apps it stops working. Since my "essential" apps that I absolutely need on my Palm exceed 12MB, I won't be able to run ScummVM with my other stuff on anytime soon. Does ScummVM really need that much free onboard storage in order to run?jihanj wrote:I downloaded and tried the newest version but the same problem persists.
MemoryMgr.c, Line:3823, Non-word-aligned handle
The version info on the GUI says Build: Dec 31 2005 19:15:06 though. Isn't that generated automatically? Maybe there was a little mixup when uploading the zip file.
Try using an app called DBCache Tool to free your DBCache before running ScummVM.
I have uploaded a new version of the scumm engine (located in the OS5/Test folder) which implement the old sound code from v0.7.1 version. Let me know if it is stable for you with and without MP3
http://capers.free.fr/ScummVM/download/arm.zip
thanks
http://capers.free.fr/ScummVM/download/arm.zip
thanks