another world wrote:md5 wrote:Your files need to be named track01.mp3 (or .ogg or .flacc), track02.mp3 and so on
this is partially incorrect information. please do the research before posting in this section. the nds port of scummvm does not, and probably will never support .ogg of flac file types. also mp3 files for the cd music are not supported, only for talkie audio tracks.
You know what? ScummVM is ported to more than 20 different platforms, each one with its own peculiarities. Indeed, the DS port does not support MP3/OGG/FLAC files due to its limited resources. But each port has its own peculiarities, and the "partially incorrect" information you're referring to is different depending on the system. I was trying to be helpful and no, I don't have a Nintendo DS system. And yes, I don't remember what audio formats are supported in each platform that ScummVM has been exported to, I have so many other things to remember, and I rarely want to remember information such as this.
But his problem is NOT related to encoding, as you so boldly state, judging from the information he gave us. He mentioned that the game music is played correctly (which means that it has been encoded properly), but the wrong tracks are played. So, before jumping to the wrong conclusions and "partially incorrect" information, it would be best to focus on the actual problem: that the tracks are named incorrectly or are in the wrong order, since he can hear music and not garbage. And the comment about isobuster is irrelevant, because from what he said he has already ripped the audio tracks.
But in any case, this problem has appeared in the past, and it was proved that the user in that case had a pirated version of the game, and he downloaded the music tracks of the game from mixnmojo (which are in the wrong order). So we have to deduce where he got these tracks, before jumping to any other conclusion, because the most likely cause is that these tracks have been converted from the MP3s in mixnmojo...
My 2c