Hi all,
I know people always have problems with the scummvm not going full screen, usually because they don't know to type alt and enter. But when I do this I only get it at 640x480 resolution and all around is a black border. I have a 32" 1080p TV, so this is really small and unplayable.
Could this have something to do with ps3-video-mode interfering with the change in resolution on the screen?
Is there any work around that anyone can think of that I can try? I'm using version 0.9.1 (since YDL 6.1 is FC6), does anyone know if compiling the newer scummvm will work?
Thanks!!
YDL 6.1 linux on PS3 SCUMMVM will not go full screen
Moderator: ScummVM Team
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- Red_Breast
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Isn't this down to the resolution of the game you're playing in ScummVM (they're not all the same - generally the older the smaller) and the filter you're using in the graphics menu.
A lot of games have a res. of 320x240 or 320x200. With the 2x filter (I can't remember if that's the default) you get 640x480/400.
A lot of games have a res. of 320x240 or 320x200. With the 2x filter (I can't remember if that's the default) you get 640x480/400.
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- Posts: 2
- Joined: Fri Feb 06, 2009 12:45 pm
I'm trying to play curse of monkey island and I imagine that playing that on a TV would be amazing!
I do have the graphics set to default. Though, when I try 3x in the graphics menu, the ScummVM menu does go 3x larger when the application has been restarted, but as soon as I run the game, it goes back down to 640x480.
Are there any particular filters I should try to set it too? There are quite a few in the graphics menu.
I do have the graphics set to default. Though, when I try 3x in the graphics menu, the ScummVM menu does go 3x larger when the application has been restarted, but as soon as I run the game, it goes back down to 640x480.
Are there any particular filters I should try to set it too? There are quite a few in the graphics menu.