The question would be: What?Chaos ZERO wrote:Maybe we should try something with RegeditSTG?
ScummVM on Smartphone (QTek 8310)
Moderator: ScummVM Team
This version for PocketPC2002 works quite good on my Smartphone 2003 device. http://prdownloads.sourceforge.net/scum ... p?download
But i cant change the key bindings.
But i cant change the key bindings.
If you have Sam & Max, try it. Key bindings menu will appear almost for sure (it will only appear the first time you run it!).Tom0815 wrote:This version for PocketPC2002 works quite good on my Smartphone 2003 device. http://prdownloads.sourceforge.net/scum ... p?download
But i cant change the key bindings.
ScummVm on SPV C550
I Installed Scummvm on my SPV C550 (Windows 2003 se)
and I also have the frozen cursor , screen not correctly displayed fault.
My Phone has been out for a while does an earlier version work on this or is it just a fault in progress.
I cant wait to play Monkey 1 on my smartphone whoop
and I also have the frozen cursor , screen not correctly displayed fault.
My Phone has been out for a while does an earlier version work on this or is it just a fault in progress.
I cant wait to play Monkey 1 on my smartphone whoop
Hey guys,
Here's a suggestion. First, look into the directory you've copied pocketscumm. Look for the file scummvm.ini. If you do have it, make a backup copy of it (just in case). Edit the file, and look for the smartphone section:
Modify your action_mapping line. Change the first six numbers to the ones shown above(0111 0112 0114 0113 011a 011b). Leave the rest of them unchanged. Save the file, start the emulator. Hopefully, you can move the pointer using the dpad and softkeys A+B for left & right click.
If there is no such section, or the options action_mapping & action_mapping_version, or if you don't have a scummvm.ini file, just enter the lines shown above.
Awaiting your feedback,
Kostas
Here's a suggestion. First, look into the directory you've copied pocketscumm. Look for the file scummvm.ini. If you do have it, make a backup copy of it (just in case). Edit the file, and look for the smartphone section:
Code: Select all
[smartphone]
action_mapping=0111 0112 0114 0113 011a 011b 0030 001b 0039 0000
action_mapping_version=4
If there is no such section, or the options action_mapping & action_mapping_version, or if you don't have a scummvm.ini file, just enter the lines shown above.
Awaiting your feedback,
Kostas
I have tried this on my SPV C550, to absolutly no avail.knakos wrote:Hey guys,
Here's a suggestion.
If it helps, before running I created the scummvm.ini file, as none existed, and added in
Code: Select all
[smartphone]
action_mapping=0111 0112 0114 0113 011a 011b 0030 001b 0039 0000
action_mapping_version=4
Code: Select all
[smartphone]
action_mapping=0111 0112 0114 0113 011a 011b 0030 001b 0039 0000
action_mapping_version=4
repeatTrigger=200
repeatX=4
repeatY=4
stepX1=2
stepX2=10
stepX3=40
stepY1=2
stepY2=10
stepY3=20
[scummvm]
versioninfo=0.8.0
--
Dave
Its running Windows Mobile 2003 SE, and the screen resolution is (apparnetly) 240x320knakos wrote:Hi Dave,
I just realized that the problem is not the keyboard mapping, but rather that your device (and probably evryone else's in this thread) is falsely recognized as a pocket pc instead of a smartphone. Can you please tell me the screen resolution of your phone and OS?
Kostas
Cheers
--
Dave
Yeah, that's the problem. I can move the cursor with Pocket Controller-Professional from my computer.knakos wrote:Hi Dave,
I just realized that the problem is not the keyboard mapping, but rather that your device (and probably evryone else's in this thread) is falsely recognized as a pocket pc instead of a smartphone. Can you please tell me the screen resolution of your phone and OS?
Kostas
I think the scummvm regonizes the device as a pocket pc because the resolution, not OS.
Qtek 8310 / i-mate SP5 / HTC Tornado uses WM 5.0 Smartphone Edition and QVGA (240 x 320) resolution. The SPV C550 has the same resolution but different OS.
Yep, if you take a look at CEDevice.cpp:
and hasSmartphoneResolution is used extensively in wince-sdl.cpp to establish the type of device. I think I can work something out on this tonight.
K.
Code: Select all
bool CEDevice::hasSmartphoneResolution() {
--snip--
return (OSystem_WINCE3::getScreenWidth() < 240);
--snip--
}
K.