Lostech wrote:OK, in that case the migration from Tremor to Tremolo is not the cause of the problem. That would have been the only system relevant change in comparision to older builds like 0.12.0 I´m aware of.
Bummer, then the problem might be of a more ephemeric sort.
DrMcCoy wrote:Well, the command line argument for the music debugflag is --debugflags=music
Thank you. That did the trick.
The scummvm_stdout.txt reports:
User picked target 'dw2-gb' (gameid 'tinsel')...
Looking for a plugin supporting this gameid... Tinsel Engine
Starting 'Tinsel engine game'
Starting detection in dir '\Lagringskort\Programfiler\Scummgames\DW2\'
+ dw2.scn
> 'dw2.scn': 'c6d15ce9720a9d8fef06e6582dcf3f34'
+ english1.smp
> 'english1.smp': '009de30f6510e545ad69c8bcb088e713'
Matched file: dw2.scn
Matched file: english1.smp
Found game: dw2 (CD DOS/English (GB)) (10)
... new best match, removing all previous candidates
Running Discworld 2: Missing Presumed ...!? (CD/DOS/English (GB))
Sound opened OK, mixing at 11025 Hz
Opening hashed: THEMERC
Opening hashed: english1.txt
Opening hashed: english1.idx
Opening hashed: english1.smp
Opening hashed: index
Opening hashed: dw2.scn
Opening hashed: objects.scn
Opening hashed: gdata
Opening hashed: rw10.scn
Opening hashed: rw09.scn
Opening hashed: rw08.scn
Opening hashed: rw07.scn
Opening hashed: rw06.scn
Opening hashed: rw05.scn
Opening hashed: rw04.scn
Opening hashed: rw03.scn
Opening hashed: rw02.scn
Opening hashed: rw01.scn
Opening hashed: lug10.scn
Opening hashed: lug09.scn
Opening hashed: lug08.scn
Opening hashed: lug07.scn
Opening hashed: lug06.scn
Opening hashed: lug05.scn
Opening hashed: lug04.scn
Opening hashed: lug03.scn
Opening hashed: lug02.scn
Opening hashed: lug01.scn
Lost mouse focus.
Opening hashed: shades.scn
Setting music scene details: shades.mus
restoreThatTune
Opening hashed: ankh.scn
Setting music scene details: ankh.mus
Playing PCM music ankh.mus, index 0
Opening hashed: ankh.mus
Fading out music...
Opening hashed: fools.scn
Setting music scene details: fools.mus
Playing PCM music fools.mus, index 0
Opening hashed: fools.mus
Key down D81 unknown key
Key up D81 unknown key
Opening hashed: fools.cdp
Key down 11A softkey A
Key up 11A softkey A
Key down 11A softkey A
Key up 11A softkey A
It seems like the music is playing:
Setting music scene details: ankh.mus
Playing PCM music ankh.mus, index 0
Fading out music...
Setting music scene details: fools.mus
Opening hashed: fools.mus
But to no avail...
I tried
The Curse of Monkey Island with the other exe-file and the music in the "select difficulty" splash screen plays fine.