Hey all,
New to the forums, but not completely new w/ ScummVM. Awesome that the 7th Guest is working!!
I searched and didn't find this exact problem: I've ripped the 2 audio tracks from both CDs. For some reason, the intro music will play over the credits (track1.mp3), but track2.mp3 (the big track from CD2 that's roughly 38-40 MB in size) won't play. Speech works correctly, but the music in the game itself is non existant.
I tried converting the mp3 to ogg and nothing. Track1.mp3 always will play, but track2.mp3 doesn't. Weird, huh??
Any help would be appreciated! Thanks for your hard and continuous work!
7th Guest Music Issue
Moderator: ScummVM Team
- spookypeanut
- ScummVM Developer
- Posts: 159
- Joined: Tue Sep 12, 2006 9:35 am
- Location: St Albans, UK
- Contact:
-
- Posts: 4
- Joined: Tue Mar 24, 2009 8:16 pm
That makes sense. I started messing with the sound settings, and I had to override the global audio defaults and set it to Adlib. Any other setting caused a message "please wait while general midi drivers are loaded" and no music.
Seemes like the Adlib music is kinda simplistic. I remembered the in game music as being more CD like and vibrant. Is that due to the MT-32 emulation not being supported, or am I crazy?
Is there any other Adlib driver that I could try maybe?
Seemes like the Adlib music is kinda simplistic. I remembered the in game music as being more CD like and vibrant. Is that due to the MT-32 emulation not being supported, or am I crazy?
Is there any other Adlib driver that I could try maybe?
- eriktorbjorn
- ScummVM Developer
- Posts: 3560
- Joined: Mon Oct 31, 2005 7:39 am
MIDI will usually sound a lot better than AdLib, so if you can get that to work there should be a noticeable improvement. (I don't know anything about MT-32 emulation.) The name of the MIDI driver depends on your operating system though, and I don't think you mentioned which one you're using. It may be called "Windows MIDI", "ALSA", "CoreAudio", etc.ozymanhattan wrote: Seemes like the Adlib music is kinda simplistic. I remembered the in game music as being more CD like and vibrant. Is that due to the MT-32 emulation not being supported, or am I crazy?
Is there any other Adlib driver that I could try maybe?
-
- Posts: 4
- Joined: Tue Mar 24, 2009 8:16 pm
I do have a Windows MIDI option, but when I set it there, the music goes away.
I also have "WARNING: Unsupported XMIDI Controller 114 (0x72)!" errors in the ScummVM window, but that appears even when the music worked on Adlib.
I also have "WARNING: Unsupported XMIDI Controller 114 (0x72)!" errors in the ScummVM window, but that appears even when the music worked on Adlib.
Last edited by ozymanhattan on Wed Mar 25, 2009 12:47 pm, edited 1 time in total.
- eriktorbjorn
- ScummVM Developer
- Posts: 3560
- Joined: Mon Oct 31, 2005 7:39 am
I believe those warnings are fairly, perhaps even completely, harmless. Could it be a problem with volume settings? I know Windows XP had an easily located setting specifically for MIDI. (Vista, on the other hand, is so "user-friendly" that I can't even figure out where to look for it...)ozymanhattan wrote: I also have "WARNING: Unsupported XMIDI Controller 114 (0x72)!" errors in the ScummVM window, but that appears even when the music worked on Adlib.
-
- Posts: 4
- Joined: Tue Mar 24, 2009 8:16 pm