Discworld 2
Moderator: ScummVM Team
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- Posts: 113
- Joined: Fri Jul 04, 2008 5:34 pm
- Location: England
Discworld 2
using the latest SVN version ive managed to get it run but the music is always freezing, has anybody on here managed to compress the sound files and does it lead to it running more smoothly? cheers
- Red_Breast
- Posts: 775
- Joined: Tue Sep 30, 2008 10:33 pm
- Location: The Bar Of Gold, Upper Swandam Lane.
This _may_ have nothing to do with the sound itself but with the Wii lacking horsepower to run the graphics smoothly.
I don't now how the Wii port of ScummVM works but if there is a way to run the game with a simpler graphics filter your should try that.
If I run Discworld2 on my PC with the 2xHQ filter the sound starts stuttering because the processor is choked. We are talking about an AMD Phenom class CPU here, not a 486 .
Either the Tinsel engine needs optimizing, or there is some other problem.
I don't now how the Wii port of ScummVM works but if there is a way to run the game with a simpler graphics filter your should try that.
If I run Discworld2 on my PC with the 2xHQ filter the sound starts stuttering because the processor is choked. We are talking about an AMD Phenom class CPU here, not a 486 .
Either the Tinsel engine needs optimizing, or there is some other problem.
Last edited by bobdevis on Thu Apr 16, 2009 9:10 am, edited 1 time in total.
-
- Posts: 113
- Joined: Fri Jul 04, 2008 5:34 pm
- Location: England
- Red_Breast
- Posts: 775
- Joined: Tue Sep 30, 2008 10:33 pm
- Location: The Bar Of Gold, Upper Swandam Lane.