scummvm-0.13.0-WinCE problem

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pizzaM4N
Posts: 3
Joined: Tue Dec 30, 2008 12:48 pm

scummvm-0.13.0-WinCE problem

Post by pizzaM4N »

Hi,
when I try to start a game in scummvm-0.13.0-WinCE on my pocket PC, the program tries to start it but then it shows the start screen again and nothing happens. What is my problem?

regards pizzaM4N
stevvie
Posts: 2
Joined: Sun Jul 23, 2006 9:43 pm

Post by stevvie »

Me too. I have found that if i delete scummvm.ini in the scummvm folder I can run summvm 13.1 on my pockets pc (Dell Axim X50v WM6.1) but If I try and run it for a second tim it doesn't run. So EVERY tim I need to run Scummvm I have to delete scummvm.ini and then add/search for the game i want then load it.
here's my scummvm_stderr.txt output
SDL: Version $Rev: 41 $ bootstrapping GAPI device
SDL: Device is portrait, OS version 5.2 build 19949
SDL: orientation 0
SDL: GAPI_RealizePalette NOT IMPLEMENTED
SDL: Starting video access detection --->
SDL: System 480x640
SDL: Checking for GAPI
SDL: GAPI OK, 240x320, H=2 V=480, 16bpp, landscape false
SDL: Trying Ozone
SDL: Running on Ozone
SDL: Ozone 480x640
SDL: <----- Detection finished. Running on Ozone driver at 480x640 (real 480, 640), using ARM accelerated blitter

Scummvm Version 12 runs everytime withour a hitch.
pizzaM4N
Posts: 3
Joined: Tue Dec 30, 2008 12:48 pm

Post by pizzaM4N »

I agree.

I use scummvm v12 now too.
cycloid
Posts: 2
Joined: Wed May 20, 2009 8:02 am

Post by cycloid »

ME too (HTC Universal) - exact same ini file issue as second post
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