At least I think it'd make more sense for games of a specific engine to be listed seperately from one another - what point would there be in all of them looking up the same game list when no single NDS executable can run all of them?
At the moment it's fairly easy for me to dirty-hack this idea in with a hex editor, but it'd be interesting to know what agentq thinks.
What about seperate config files for each build?
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- Red_Breast
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I've got the final 0.13.1 here, and separate files for each build are used.
There was no decision to go with one ini file - the separate ini files code just broke because some of the underlying ScummVM code changed. I noticed this just before the final 0.13.1 and fixed it.
If you're running the final stable version (which you should be anyway by now) it should work:
http://www.scummvm.org/downloads.php
Please, somebody verify this to make sure I'm not going mad!
There was no decision to go with one ini file - the separate ini files code just broke because some of the underlying ScummVM code changed. I noticed this just before the final 0.13.1 and fixed it.
If you're running the final stable version (which you should be anyway by now) it should work:
http://www.scummvm.org/downloads.php
Please, somebody verify this to make sure I'm not going mad!
- Red_Breast
- Posts: 775
- Joined: Tue Sep 30, 2008 10:33 pm
- Location: The Bar Of Gold, Upper Swandam Lane.
No need for the men in white coats yet agentq.
I tried build A, build B and build J games.
Build A shows as SCUMMVM.ini
Build B shows as SCUMMVMB.INI
Build J settings come under Build A's .ini. So if you start Build A or Build J the menu shows all games for both builds. So long as they've been 'added' obviously.
I haven't been using my DS much recently and when I have I've been playing Quake and Quake2 on it which I discovered at Drunkencoders.
I thought I'd lost interest in shooters when actually I think the problem is that they just don't make 'em like they used to.
I tried build A, build B and build J games.
Build A shows as SCUMMVM.ini
Build B shows as SCUMMVMB.INI
Build J settings come under Build A's .ini. So if you start Build A or Build J the menu shows all games for both builds. So long as they've been 'added' obviously.
I haven't been using my DS much recently and when I have I've been playing Quake and Quake2 on it which I discovered at Drunkencoders.
I thought I'd lost interest in shooters when actually I think the problem is that they just don't make 'em like they used to.