Hi,
when I try to start a game in scummvm-0.13.0-WinCE on my pocket PC, the program tries to start it but then it shows the start screen again and nothing happens. What is my problem?
regards pizzaM4N
scummvm-0.13.0-WinCE problem
Moderator: ScummVM Team
Me too. I have found that if i delete scummvm.ini in the scummvm folder I can run summvm 13.1 on my pockets pc (Dell Axim X50v WM6.1) but If I try and run it for a second tim it doesn't run. So EVERY tim I need to run Scummvm I have to delete scummvm.ini and then add/search for the game i want then load it.
here's my scummvm_stderr.txt output
SDL: Version $Rev: 41 $ bootstrapping GAPI device
SDL: Device is portrait, OS version 5.2 build 19949
SDL: orientation 0
SDL: GAPI_RealizePalette NOT IMPLEMENTED
SDL: Starting video access detection --->
SDL: System 480x640
SDL: Checking for GAPI
SDL: GAPI OK, 240x320, H=2 V=480, 16bpp, landscape false
SDL: Trying Ozone
SDL: Running on Ozone
SDL: Ozone 480x640
SDL: <----- Detection finished. Running on Ozone driver at 480x640 (real 480, 640), using ARM accelerated blitter
Scummvm Version 12 runs everytime withour a hitch.
here's my scummvm_stderr.txt output
SDL: Version $Rev: 41 $ bootstrapping GAPI device
SDL: Device is portrait, OS version 5.2 build 19949
SDL: orientation 0
SDL: GAPI_RealizePalette NOT IMPLEMENTED
SDL: Starting video access detection --->
SDL: System 480x640
SDL: Checking for GAPI
SDL: GAPI OK, 240x320, H=2 V=480, 16bpp, landscape false
SDL: Trying Ozone
SDL: Running on Ozone
SDL: Ozone 480x640
SDL: <----- Detection finished. Running on Ozone driver at 480x640 (real 480, 640), using ARM accelerated blitter
Scummvm Version 12 runs everytime withour a hitch.