scummVM Channel Ultimate
Moderator: ScummVM Team
- Mr_Nick666
- Posts: 132
- Joined: Wed Apr 11, 2007 9:59 am
- Location: Bideford, Devon, UK
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scummVM Channel Ultimate
OLD VERSION! Now see this thread.
Youtube video here.
App: scummVM Forwarder (wilsoff)
App Description: The forwarder should attempt to load (in this order):
sd:\apps\scummvm\boot.dol
sd:\scummvm\boot.dol
usb:\apps\scummvm\boot.dol
usb:\scummvm\boot.dol
Channel Name: scummVM
Channel ID: SCUM
Blocks: 16
Type: Animated (brlyt file customised by wilsoff and graphics by Mr_Nick666)
Wii Settings: Working
SDHC Compatible: Yes
Tested by: Mr_Nick666/wilsoff
All round general sprucing in this version.
OLD VERSION! Now see this thread.
Youtube video here.
App: scummVM Forwarder (wilsoff)
App Description: The forwarder should attempt to load (in this order):
sd:\apps\scummvm\boot.dol
sd:\scummvm\boot.dol
usb:\apps\scummvm\boot.dol
usb:\scummvm\boot.dol
Channel Name: scummVM
Channel ID: SCUM
Blocks: 16
Type: Animated (brlyt file customised by wilsoff and graphics by Mr_Nick666)
Wii Settings: Working
SDHC Compatible: Yes
Tested by: Mr_Nick666/wilsoff
All round general sprucing in this version.
OLD VERSION! Now see this thread.
Last edited by Mr_Nick666 on Thu Dec 23, 2010 12:26 pm, edited 2 times in total.
- MusicallyInspired
- Posts: 1138
- Joined: Fri Mar 02, 2007 8:03 am
- Location: Manitoba, Canada
- Contact:
- Mr_Nick666
- Posts: 132
- Joined: Wed Apr 11, 2007 9:59 am
- Location: Bideford, Devon, UK
- Contact:
Thanks guys.
@ raschi - I would do but we're having real trouble get forwarders to read .elf files. Try the elf to dol converter here.
@ raschi - I would do but we're having real trouble get forwarders to read .elf files. Try the elf to dol converter here.
Interesting. According to the page you link to, ELF files generates with the latest DevKitPro shouldn't have any problems... Or do they? Could you please elaborate on these issues, or alternatively just give a link where one can read up on it? Thanks!Mr_Nick666 wrote:Thanks guys.
@ raschi - I would do but we're having real trouble get forwarders to read .elf files. Try the elf to dol converter here.
- Mr_Nick666
- Posts: 132
- Joined: Wed Apr 11, 2007 9:59 am
- Location: Bideford, Devon, UK
- Contact:
The .elf isn't the problem it's the forwarders loading the .elfs that is. The .elf of scummVM will run fine via the HBC.fingolfin wrote:Interesting. According to the page you link to, ELF files generates with the latest DevKitPro shouldn't have any problems... Or do they? Could you please elaborate on these issues, or alternatively just give a link where one can read up on it? Thanks!
Thanks for the info Bossk.Bossk wrote:That batchfile uses powerpc-gekko-objcopy(.exe) to convert to dol.
A while ago (2 or 3 DKPPC releases ago) that changed to using the included elf2dol (devkitPPC/bin/elf2dol).
Use elf2dol and you will get a valid dol.
- MusicallyInspired
- Posts: 1138
- Joined: Fri Mar 02, 2007 8:03 am
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- Mr_Nick666
- Posts: 132
- Joined: Wed Apr 11, 2007 9:59 am
- Location: Bideford, Devon, UK
- Contact:
All sprites were drawn for widescreen and tested on a 42" widescreen LCD TV so they shouldn't be stretched! Something to do with your TV's settings maybe?MusicallyInspired wrote:In widescreen, some of the characters appear stretched (Max, Guybrush, and Purple Tentacle). Everything else looks fine, though.
- MusicallyInspired
- Posts: 1138
- Joined: Fri Mar 02, 2007 8:03 am
- Location: Manitoba, Canada
- Contact:
- Mr_Nick666
- Posts: 132
- Joined: Wed Apr 11, 2007 9:59 am
- Location: Bideford, Devon, UK
- Contact: