LucasArts Posters - The better thread
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- MusicallyInspired
- Posts: 1138
- Joined: Fri Mar 02, 2007 8:03 am
- Location: Manitoba, Canada
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- MeddlingMonk
- Posts: 221
- Joined: Wed Jan 21, 2009 10:06 pm
- Laserschwert
- Posts: 280
- Joined: Mon Mar 06, 2006 11:48 pm
First of all, excellent work Laserschwert. I'm happy to see you've added Simon posters and, of course, Outlaws! So, what other covers and / or posters are on your list?
Any chance you might consider looking at a possibility of re-doing Goblins covers? I'm probably not the only one out there who loves these. Unfortunately, there were never any posters and I'm not sure what can be done with high resolution scans of the game boxes.
Any chance you might consider looking at a possibility of re-doing Goblins covers? I'm probably not the only one out there who loves these. Unfortunately, there were never any posters and I'm not sure what can be done with high resolution scans of the game boxes.
- Laserschwert
- Posts: 280
- Joined: Mon Mar 06, 2006 11:48 pm
What DPI are we talking here? 200 or 300? I've got a crappy scanner [which hardly ever works under Win XP], but I could try scanning Gobliins 2 cover, as well as Gobliiins 4.
If anyone else out there has original Goblins covers, scan them and we might just get high quality posters in return. Don't be lazy. It's still Laserschwert who has to do all the work.
If anyone else out there has original Goblins covers, scan them and we might just get high quality posters in return. Don't be lazy. It's still Laserschwert who has to do all the work.
- Laserschwert
- Posts: 280
- Joined: Mon Mar 06, 2006 11:48 pm
I scanned the artwork for Gobliins 2 and Gobliiins 4. I tried to make the scan as big as possible, but bare in mind that my scanner is ancient. It's a Primax Colorado Direct, with software written for Win ´95. It's a miracle it still works under XP [the only major problem is free space detection. Sometimes it will see 100 megs, sometimes -587. Sometimes 2 gigs].
Since I didn't want to ruin anything by compressing the files to JPEG format, I used lossless JPEG 2000. I hope you don't mind this format. There are multiple tools for Windows that allow you to open, save and convert it, the simplest one being IrfanView.
- > Gobliins 2 @ 1200 DPI - 5040 x 5960 - 15.07 Mb
- > Gobliiins 4 @ 1200 DPI - 6520 x 9120 - 29.30 Mb
For Gobliiins 4, I chose to scan the hint book instead of the cover. The artwork is slightly bigger, and aside from the "Poradnik" bit, it has no logos nor text. The original box artwork has some information text, plus the PEGI logo and such.
I really hope you'll be able to work with the Gobliins 2 scan. I love original Goblins artwork.
Since I didn't want to ruin anything by compressing the files to JPEG format, I used lossless JPEG 2000. I hope you don't mind this format. There are multiple tools for Windows that allow you to open, save and convert it, the simplest one being IrfanView.
- > Gobliins 2 @ 1200 DPI - 5040 x 5960 - 15.07 Mb
- > Gobliiins 4 @ 1200 DPI - 6520 x 9120 - 29.30 Mb
For Gobliiins 4, I chose to scan the hint book instead of the cover. The artwork is slightly bigger, and aside from the "Poradnik" bit, it has no logos nor text. The original box artwork has some information text, plus the PEGI logo and such.
I really hope you'll be able to work with the Gobliins 2 scan. I love original Goblins artwork.
- Red_Breast
- Posts: 775
- Joined: Tue Sep 30, 2008 10:33 pm
- Location: The Bar Of Gold, Upper Swandam Lane.
I've thought before about asking if Laserschwert has ever considered making something for the game Zombies Ate My Neighbors/ Zombies. Developed by LucasArts. Published by Konami.
But I've never came across any good artwork as a base.
I much prefer the style used for the European releases compared to the North American. I had the SNES release. The label on the cartridge at the bottom of the page in the link was used for the box as well.
http://www.mobygames.com/game/zombies-a ... /cover-art
But I've never came across any good artwork as a base.
I much prefer the style used for the European releases compared to the North American. I had the SNES release. The label on the cartridge at the bottom of the page in the link was used for the box as well.
http://www.mobygames.com/game/zombies-a ... /cover-art
- Laserschwert
- Posts: 280
- Joined: Mon Mar 06, 2006 11:48 pm
Unfortunately, the Polish MULTI3 release uses some really crappy font for the logo. I will probably get the European MULTI5 one, but that won't happen for a month or two. If nobody can supply the logo until then, I'll scan it.Laserschwert wrote:The only thing missing now is the real "Gobliiins 4"-logo
Laserschwert wrote:As for "Zombies Ate My Neighbours", I've never found a good enough cover scan either, so that's the problem.
This one? I have a brand new copy, so I can scan it later, if the scanner is willing to cooperate. Is it ok if I use JP2 when I upload the scanned images? You said that previous scans looked good, so I'm guessing you did manage to open them. Hehe.
---
Update - My trusty Primax gave in and I managed to scan the Zombies cover. Before Red_Breast said anything, I didn't even know this game was developed by LucasArts. I always thought it was Konami all the way, but it DOES say LucasArts in small print on the back of the box. Anyway, here it is.
- > Zombies MegaDrive PAL @ 1200 DPI - 6280 x 8480 - 24.59 Mb