Lucasarts adventures on Steam!
Moderator: ScummVM Team
Guys, we just do not know immediate plans of LucasArts in this regard. If they plan to release games on other platforms under different price, that could clearly interfere with ScummVM's ability to run it "everywhere."
Although I personally hope that we could be contacted with a cooperative spirit by LucasArts folks anytime soon, especially taking into account that our project was specifically named on their twitter.
Eugene
Although I personally hope that we could be contacted with a cooperative spirit by LucasArts folks anytime soon, especially taking into account that our project was specifically named on their twitter.
Eugene
You can disable pixel smoothing in the supplied interpreter. Just click on the part of the upper left part of the windows and click on "Graphics Smoothing"jg wrote:I just bought Loom, The Dig and both Indy games on Steam. None of them are directly recognized in ScummVM 0.13.0. Just fyi. I only tried because I wanted to turn off the pixel smoothing. I prefer blocky pixels.
I can see your point there, sev, especially regarding a potential release on different platforms. But still, even on my PC, I still like playing the games with ScummVM, imho they sound better and definitely have the better graphics filters.sev wrote:Guys, we just do not know immediate plans of LucasArts in this regard. If they plan to release games on other platforms under different price, that could clearly interfere with ScummVM's ability to run it "everywhere."
Although I personally hope that we could be contacted with a cooperative spirit by LucasArts folks anytime soon, especially taking into account that our project was specifically named on their twitter.
Eugene
-
- Posts: 19
- Joined: Sat Apr 05, 2008 3:52 am
No offense to any of the ScummVM gurus, but... if the games have been made to work natively, why is there a desire to run them through ScummVM?
What are the deficiencies of the Steam versions, if any? (I've never known the difference between all those old sound formats; I've always run these in ScummVM with whatever default).
Go easy on me!
What are the deficiencies of the Steam versions, if any? (I've never known the difference between all those old sound formats; I've always run these in ScummVM with whatever default).
Go easy on me!
Strange the Steam games don't run natively on my platform. I guess that's because Steam only works on Windows. So I am not really getting your point here.Vegan wrote:No offense to any of the ScummVM gurus, but... if the games have been made to work natively, why is there a desire to run them through ScummVM?
Yeah, you are missing the point. What he's asking is what's the point of making the Steam version of these games compatible with ScummVM when they're already made to run on XP/Vista. Which has nothing to do with whether you personally run Windows or not.LordHoto wrote:Strange the Steam games don't run natively on my platform. I guess that's because Steam only works on Windows. So I am not really getting your point here.Vegan wrote:No offense to any of the ScummVM gurus, but... if the games have been made to work natively, why is there a desire to run them through ScummVM?
I can think of a few reasons, such as graphics filters.
- DrMcCoy
- ScummVM Developer
- Posts: 595
- Joined: Sat Dec 17, 2005 1:33 pm
- Location: Braunschweig, Germany
- Contact:
Actually, no. Even if they are compatible with XP or Vista, you still can't play them on GNU/Linux, MacOS, AmigaOS, the iPhone, .... That's the point right there.el seth wrote:Yeah, you are missing the point. What he's asking is what's the point of making the Steam version of these games compatible with ScummVM when they're already made to run on XP/Vista.
Yes. But "PC" != "Windows". The term "PC" doesn't even specify the architecture, let alone the operating system.Vegan wrote:When I think of PC gaming, I think of, well, PC gaming.