Lucasarts adventures on Steam!

General chat related to ScummVM, adventure gaming, and so on.

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rented mule
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Post by rented mule »

LordHoto wrote:
Well just because a car isn't produced and sold anymore, you don't have the right to steal it, right?
Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing something virtual.

I would think that society still attributes more value to physical objects than virtual ones that can be duplicated with virtually zero energy or resources.

You're right though that nobody has a right to steal software that has been discontinued/abandoned.
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MusicallyInspired
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Post by MusicallyInspired »

rented mule wrote:Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing something virtual.
Vegan
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Post by Vegan »

Also, I don't think that the number you have to enter in to gain download access is unique to each user, so that number could easily be passed around. It isn't proof that they bought Loom on Steam at all.
marzipan
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Post by marzipan »

Would it be more preferable then if a patch kit was made available? The old Home Of The Underdogs site used to provide a conversion patch for Loom that would transform a legitimate floppy version into the CD-ROM talkie version. Whether it would be easy of course to do a "PCCD-to-FMTowns" conversion is another thing.
Vegan
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Post by Vegan »

I really doubt they want to confuse customers by offering up different versions to choose from. This is the version they've chosen to provide.
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Longcat
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Post by Longcat »

marzipan wrote:Would it be more preferable then if a patch kit was made available? The old Home Of The Underdogs site used to provide a conversion patch for Loom that would transform a legitimate floppy version into the CD-ROM talkie version. Whether it would be easy of course to do a "PCCD-to-FMTowns" conversion is another thing.
No, it would not be easy, and no, it would not be legal.
And home of the underdogs is/was an abandonwarezsite.
marzipan
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Post by marzipan »

Jonatan wrote:
marzipan wrote:Would it be more preferable then if a patch kit was made available? The old Home Of The Underdogs site used to provide a conversion patch for Loom that would transform a legitimate floppy version into the CD-ROM talkie version. Whether it would be easy of course to do a "PCCD-to-FMTowns" conversion is another thing.
No, it would not be easy, and no, it would not be legal.
And home of the underdogs is/was an abandonwarezsite.
An "abandonwarez" site which always replaced downloads with buy links if any could be found..... but that's another story entirely.

But really, is everyone here saying the only 'legal' way to get FM-Towns Loom is by twiddling your thumbs for ages till it arbitrarily pops up on eBay, then being prepared to pay well over one or two hundred bucks for a single copy, the profits of which LucasArts personally won't see a penny of, but instead go straight into the coffers of some cheeky fleecer?

Well, erm, good luck in trying to convince everyone to do that in future, lmao. Meanwhile the rest of the cash-strapped world can just get back to using the wonders of Google to uncover lost gems their own way.
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eriktorbjorn
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Post by eriktorbjorn »

marzipan wrote: But really, is everyone here saying the only 'legal' way to get FM-Towns Loom is by twiddling your thumbs for ages till it arbitrarily pops up on eBay, then being prepared to pay well over one or two hundred bucks for a single copy, the profits of which LucasArts personally won't see a penny of, but instead go straight into the coffers of some cheeky fleecer?
That's my understanding, and it explains why so many bug reports for the FM-Towns versions go unfixed for years: None of the active developers have those particular games.
marzipan
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Post by marzipan »

But they must have had them in the past in order to add support for them and make them decently playable in the first place? So it's safe to assume that they sold them on when they didn't think they could do much more with them development wise?
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LogicDeLuxe
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Post by LogicDeLuxe »

Vegan wrote:I really doubt they want to confuse customers by offering up different versions to choose from.
Why not just put both in a single download then?
marzipan wrote:But they must have had them in the past in order to add support for them and make them decently playable in the first place?
I don't think, they would give those away. More likely, the developers owning it left the team.
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eriktorbjorn
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Post by eriktorbjorn »

marzipan wrote:But they must have had them in the past in order to add support for them and make them decently playable in the first place?
Or the games are similar enough to the DOS games, or to other slightly less expensive FM-Towns games, to work fairly well (but not flawlessly) anyway.
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LordHoto
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Post by LordHoto »

marzipan wrote:An "abandonwarez" site which always replaced downloads with buy links if any could be found..... but that's another story entirely.
Yeah still it's a site containing illegal downloads. No matter whether they do have some links to places where to buy some games.

Actually I pointed out forum rule #0, if you continue discussing about warez and making the sites look less illegal for uninformed people, you can be sure about some consequences.
rented mule
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Post by rented mule »

MusicallyInspired wrote:
rented mule wrote:Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing something virtual.
Yes, but you're still missing the point. In one instance, you're stealing something physical and in another you're stealing something virtual. The analogy fails right there. One usually wants to compare like things for the analogy to work.
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LordHoto
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Post by LordHoto »

rented mule wrote:Yes, but you're still missing the point. In one instance, you're stealing something physical and in another you're stealing something virtual. The analogy fails right there. One usually wants to compare like things for the analogy to work.
No you're missing the point, from law point of view, there's no difference whether it is physical or virtual.

Actually that you did use the word stealing for both cases, shows that you use the same analogy. Just you refuse to say it's a real analogy ;-).
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Longcat
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Post by Longcat »

rented mule wrote:
MusicallyInspired wrote:
rented mule wrote:Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing something virtual.
Yes, but you're still missing the point. In one instance, you're stealing something physical and in another you're stealing something virtual. The analogy fails right there. One usually wants to compare like things for the analogy to work.
It's still illegal, any way you want to twist it.
Now lets all stop discussing piracy, it's not welcomed here. Either you own a legit copy of the game or you don't.

If you all care about ScummVM as much as you pretend you would understand that this issue can be harmful to the project. That is all there is to say about this.
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