MusicallyInspired wrote:??? I think you mean SMI:SE. Steam works fine in Wine and Steam has nothing to do with Direct2Drive.
I'm an idiot.
dbzdeath wrote:If someone knows how to modify SCUMMVM source to be compatible with the new version
There are many problems with this.
1) Legal
2) Audio is in XWB (Xbox Wave Bank) files. These are a closed source format and there are no open source codecs so there will be no sound. A way around this would to re-encode them and upload them as ogg/flac/what ever files. This could cause legal actions
3) As mention by bobdevis. The pixel shader effects.
4) Different file types http://www.lucasforums.com/showthread.p ... did=199164
billwashere wrote: 10 ) TODO: Files are in the wrong order but will play.
Can anyone figure out the track list. I do not own the cd version so i can not verify the track list without playing monkey island on ScummVM, then on Monkey Island SE
dbzdeath wrote:If someone knows how to modify SCUMMVM source to be compatible with the new version
There are many problems with this.
1) Legal
2) Audio is in XWB (Xbox Wave Bank) files. These are a closed source format and there are no open source codecs so there will be no sound. A way around this would to re-encode them and upload them as ogg/flac/what ever files. This could cause legal actions
3) As mention by bobdevis. The pixel shader effects.
4) Different file types http://www.lucasforums.com/showthread.p ... did=199164
This is just to name a few
Bill
I think we established that dbzdeath was talking about the SCUMM games that have been re-released on Steam. Not SMI:SE.
Red_Breast wrote:
I think we established that dbzdeath was talking about the SCUMM games that have been re-released on Steam. Not SMI:SE.
He was asking about the "new version(the new textures and new sounds)" in a thread titled "Playing Monkey Island SE on ScummVM". I don't see how that could be anything else than SMI:SE.
(In which case his question has been answered pretty thoroughly by now.)
Yep, and we're looking for people to play the game and help us fix a few remaining problems. I should have a installation batch file ready soon, but until then you can find everything you need to know in that thread. All you need (aside from the relevant tools) is a copy of MI:SE (and optionally the CD version of MI1, but you can actually get that from the SE datafiles).
Red_Breast wrote:
I think we established that dbzdeath was talking about the SCUMM games that have been re-released on Steam. Not SMI:SE.
He was asking about the "new version(the new textures and new sounds)" in a thread titled "Playing Monkey Island SE on ScummVM". I don't see how that could be anything else than SMI:SE.
(In which case his question has been answered pretty thoroughly by now.)
Without dbzdeath we'll never know.
Whatever that's the reason why I posted that.
That's probably where dbzdeath got the impression that supporting the special edition of Monkey Island was a simple five-minute hack. But sev wrote that article before the special edition was released, so he was clearly talking about the other SCUMM games that were released on Steam.
And this thread is - or was - apparently about extracting the original version Monkey Island (possibly with the new music, but without speech or new graphics) from the special edition.
So I can buy this, play the new version on my iPhone and then extract the classic version with a few clicks (converting the music with QuickTime Pro) and then play my perfectly legal copy of the classic MI using ScummVM? Yay!
Charlii wrote:So I can buy this, play the new version on my iPhone and then extract the classic version with a few clicks (converting the music with QuickTime Pro) and then play my perfectly legal copy of the classic MI using ScummVM? Yay!
Assuming there's nothing in the App Store license that prevents that (IANAL), yes.
EDIT: There's an audio converter called Switch which can directly batch convert from .caf to .mp3.
Last edited by Vinterstum on Fri Jul 24, 2009 11:12 am, edited 1 time in total.
I'm not very good at reading legal texts, but the iTunes Store terms state that I have the right to copy a product for personal use, and that I can use it on up to five machines. The only catch would be if this counted as circumventing the DRM, but I can't really see how that would be the case since I'm only using Apple's built-in tools to copy a set of files...