The End of the Beginning - Release Testing

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
Paolo86
Posts: 53
Joined: Thu Jul 30, 2009 12:27 pm
Location: Piacenza (Italy)

Bud Tucker

Post by Paolo86 »

tested and completed flawlessly bud Tucker in Double trouble (Dos/French CD ,with uncompressed wav audio) on a Win32 XP SP3 using Oct 1 SVN.
KuroShiro
Posts: 473
Joined: Thu May 15, 2008 7:42 am
Location: Somewhere Out There

Post by KuroShiro »

Since it seems like I'm the only person who has a copy of this (came with my very first computer!) I just tried out all of the activities in Rodney's Funscreen (Dos/English). All the mini games/activities seem to work fine.

Testing on Windows XP, with the October 1st 1.0.0pre SVN build.
User avatar
ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

76/113 Games fully tested.
24/113 Games still to be tested a second time.
9/113 Games still untested.
1/113 Games with Major problems.
3/113 Games are broken.
http://wiki.scummvm.org/index.php/Release_Testing/1.0.0

Need testing at least once before 1.0 release:
- The Manhole
- Elvira II - The Jaws of Cerberus
- Simon the Sorcerer's Puzzle Pack - Swampy Adventures
- Backyard Football
- Big Thinkers Kindergarten
- Blue's 123 Time Activities
- Fatty Bears Fun Pack
- Let's Explore the Farm with Buzzy
- Pajama Sam's Sock Works

Need fixing before 1.0 release:
- Waxworks
- Goblins 3
- Nippon Safes Inc.

Would be nice to fix before 1.0 release:
- Spy Fox in Cheese Chase Game

Need testing a second time before 1.0 release:
- Zak McKracken C64
- Rodney's Funscreen
- Simon the Sorcerer's Puzzle Pack - D.I.M.P
- Simon the Sorcerer's Puzzle Pack - Jumble
- Simon the Sorcerer's Puzzle Pack - NoPatience
- Bargon Attack
- Gobliins 2
- The Black Cauldron
- Gold Rush
- King's Quest IV (AGI)
- Manhunter I
- Manhunter II
- Mixed-Up Mother Goose
- Mickey's Space Adventure
- Bud Tucker in Double Trouble
- Cruise for a Corpse
- The Legend of Kyrandia (floppy)
- Big Thinkers First Grade
- Fatty Bears Birthday Surprise
- Pajama Sam's Lost & Found
- Putt-Putt and Pep's Dog on a Stick
- Putt-Putt's Fun Pack
- Spy Fox 1: Dry Cereal
- Spy Fox in Hold the Mustard
Last edited by ezekiel000 on Wed Oct 14, 2009 9:19 am, edited 10 times in total.
User avatar
azazel_1125
Posts: 17
Joined: Sun Aug 30, 2009 9:38 pm

Post by azazel_1125 »

Nippon Safes inc.
Game Version Multilingual/DOS
ScummVM Version 1.0.0pre044690 (Oct 6 2009 19:15:05)
Platform Win7 x64

When asking Max & Kos about the sumo ring they reply to the earlier questions about the monastery. Making the game not completable as the story will never progress

Bug filed 2874229

Why has everyone stopped testing?
User avatar
ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

azazel_1125 wrote: Why has everyone stopped testing?
I guess because all the common/popular games have been tested.
I ran out of games I own to test a while back.
User avatar
icanntspell
Posts: 95
Joined: Mon May 18, 2009 12:14 pm
Location: The Netherlands
Contact:

Post by icanntspell »

I can test swampy adventures, will try to give it a go this weekend.
Truus999
Posts: 123
Joined: Mon Nov 24, 2008 9:19 pm
Location: Amsterdam, Netherlands

Post by Truus999 »

For me it's lack of free time. Still have a couple of games I can test if I can find the time for it.

Maybe this weekend.

And I tested Ween the prophecy (couple of posts back) but that one hasn't been added to the release testing page.

Cheers,
René
User avatar
Mustrum
Posts: 98
Joined: Wed Jan 28, 2009 2:06 pm
Location: Ankh-Morpork
Contact:

Post by Mustrum »

Return to Zork (V1.2, 4/18/95, CD/DOS/German)

Game completed, save & load works fine, i found no problems
crash bug is fixed ID: 2868938

Linux 2.6.31-1.slh.8-sidux-686 – i686
ScummVM 1.1.0svn44723
Paolo86
Posts: 53
Joined: Thu Jul 30, 2009 12:27 pm
Location: Piacenza (Italy)

Post by Paolo86 »

I could test again Bud Tucker.It needs a second pass but I don't know if that would count considering I tested it already once.
User avatar
Strangerke
ScummVM Developer
Posts: 335
Joined: Wed Sep 06, 2006 8:39 am
Location: Belgium

Post by Strangerke »

Hi all, I have fixed the blocking issue in Gobliins 2. Therefore, Gobliins 2 needs retesting. Thanks in advance for your feedback !
User avatar
Strangerke
ScummVM Developer
Posts: 335
Joined: Wed Sep 06, 2006 8:39 am
Location: Belgium

Post by Strangerke »

Gobliins 2 (v2.01, DOS, CD, English)

Game completed, no problem found.

ScummVM compiled for current 'pre' trunk, MSVC9, WinXP sp3
User avatar
Strangerke
ScummVM Developer
Posts: 335
Joined: Wed Sep 06, 2006 8:39 am
Location: Belgium

Post by Strangerke »

Lost in Time (v1.10, Windows, French(multi-language))

Game complete, palette issue confirmed #2033882

Same config than above
User avatar
ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

ezekiel000 wrote:Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.
Because RL has taken up most of my time and I missed it. :wink: Adding it now.
User avatar
Strangerke
ScummVM Developer
Posts: 335
Joined: Wed Sep 06, 2006 8:39 am
Location: Belgium

Post by Strangerke »

Bargon Attack (French, DOS, Floppy)

Game completable, with regression in (skippable) intro #2878717

Same config as above.
Post Reply