Did you try an official (unpatched) build from our download page yet?Tithe AD wrote:http://pix.www.idnet.com/
Build/Source - 1.1 svn - Windows 16/10/09
PSP 16/10/09
thx again
Daily Build for PSP
Moderator: ScummVM Team
This isn't likely to be caused by my patching given that the Windows version Tithe used to test it on also had the same patches + the Discworld engine is unchanged anyway.
The problem is probably specific to SVN1.1. It's a pretty old build now and I gather some fixes have been made to the plugins code since which may have cured it. I'll have a go at replicating the bug when I get in and see if a new build fixes it.
The problem is probably specific to SVN1.1. It's a pretty old build now and I gather some fixes have been made to the plugins code since which may have cured it. I'll have a go at replicating the bug when I get in and see if a new build fixes it.
I just saw your patch did change the PSP backend (IIRC it did readded the uncached write stuff, which caused some color problems in BS1 videos), so I wouldn't rule out any possibility your patches broke something, of course it might not be likely, but you can never be sure.Pix2 wrote:This isn't likely to be caused by my patching given that the Windows version Tithe used to test it on also had the same patches + the Discworld engine is unchanged anyway.
The problem is probably specific to SVN1.1. It's a pretty old build now and I gather some fixes have been made to the plugins code since which may have cured it. I'll have a go at replicating the bug when I get in and see if a new build fixes it.
Anyway one can always get the latest PSP 1.1.0svn build to check from: http://buildbot.scummvm.org/snapshots/t ... st.tar.bz2