Sanitarium Engine - All help is welcome
Moderator: ScummVM Team
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- Posts: 129
- Joined: Mon May 05, 2008 3:37 pm
- Red_Breast
- Posts: 775
- Joined: Tue Sep 30, 2008 10:33 pm
- Location: The Bar Of Gold, Upper Swandam Lane.
Red_Breast wrote:Thanks man I don't want this project to die, but we all know how it goes with open source ... it'll be finished eventually.maximus wrote:No, you're going to be busy for the next 18 yearswoodoste wrote:but hopefully everything will settle down soon and my evenings will open up a bit
Congratulations.
If anyone ever wants to hop aboard, we've got a pretty workable ida project that we've been working from (not gonna post it cause i don't know if that violates any forum rules), but we're always excited to get new project members aboard.
Sadly, Alexandre and I have been busy with other projects and "life", Deledrius has been busy and bluegr's been extremely hard at work with the SCI engine (no complaints about that from anyone I'm sure ). The engine works under the latest trunk, but we haven't added any new code lately. I'm excited to hear that Deledrius is coming back on board though
Hey guys,
I was to start working on this project again few weeks ago, but had to stop due to a personal project I've started.
Here's a resume of it:
Few weeks ago I just send a CV for a opportunity in the game industry (actually in Spain). Unfortunately, my profile didn't met what they wanted and in some ways I understand that. So, this makes me realize I have to work myself a bit more in this area and gain as much experience as possible. Will be a bit hard now to take a specialization in the area here in Portugal.
So this personal project aims to make a game engine for 2D and 3D games (focus in 2D now) with cross-platform. The idea is to actually create a new and original game using it for commercial selling. With it, I can increase my skills in the industry, get a better portfolio, expose that in my CV and also take some profit of it.
As you can see this are my priorities right now in the near future. Still, this doesn't mean a let this project, because it means a lot for me and I won't give up from it.
Hope you all understand and I'll surely come back to work as soon as I got the chance
Cheers,
Alex
I was to start working on this project again few weeks ago, but had to stop due to a personal project I've started.
Here's a resume of it:
Few weeks ago I just send a CV for a opportunity in the game industry (actually in Spain). Unfortunately, my profile didn't met what they wanted and in some ways I understand that. So, this makes me realize I have to work myself a bit more in this area and gain as much experience as possible. Will be a bit hard now to take a specialization in the area here in Portugal.
So this personal project aims to make a game engine for 2D and 3D games (focus in 2D now) with cross-platform. The idea is to actually create a new and original game using it for commercial selling. With it, I can increase my skills in the industry, get a better portfolio, expose that in my CV and also take some profit of it.
As you can see this are my priorities right now in the near future. Still, this doesn't mean a let this project, because it means a lot for me and I won't give up from it.
Hope you all understand and I'll surely come back to work as soon as I got the chance
Cheers,
Alex
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- Posts: 1
- Joined: Sun Jul 04, 2010 12:13 pm
Hi guys
Having sanitarium on scummVM is a great idea, another excellent game on this soft! Hope you will succeed...
I have a little question and you may be able to help. I'd like to play the game with original voice and french subtitles, so when I copy the RES.000 file from french to original version, every text is in french, (even menus), but when I start talking to a guy, the conversation windows stays black and closes itself without any conversations appears.
Thanks a lot if you know what can be the cause.
To note I use GoG version for english, original version for french (may be the cause?)
And good luck for the port
Having sanitarium on scummVM is a great idea, another excellent game on this soft! Hope you will succeed...
I have a little question and you may be able to help. I'd like to play the game with original voice and french subtitles, so when I copy the RES.000 file from french to original version, every text is in french, (even menus), but when I start talking to a guy, the conversation windows stays black and closes itself without any conversations appears.
Thanks a lot if you know what can be the cause.
To note I use GoG version for english, original version for french (may be the cause?)
And good luck for the port
Hey guys,
I just checked the Asylum repository for the first time in months and I was really glad to see the massive amount of recent commits. Looks like Julien of lastexpress-Engine is also helping out now. Awesome stuff, guys...great to see everything in full swing again.
Good luck to Alex and everybody involved!
P.S. Anybody of the team care to share some "inside knowledge" about the current status of the engine?
I just checked the Asylum repository for the first time in months and I was really glad to see the massive amount of recent commits. Looks like Julien of lastexpress-Engine is also helping out now. Awesome stuff, guys...great to see everything in full swing again.
Good luck to Alex and everybody involved!
P.S. Anybody of the team care to share some "inside knowledge" about the current status of the engine?
I just had a look too, impressive changes!
Tons of refactoring has been done, and the source resembles the original much more. As a player, there's not much to see yet, as one of the main actor update methods (Actor::updateStatus9()) is missing, and the main actor isn't shown without it. Julien/littleboy can supply much more detailed information
Tons of refactoring has been done, and the source resembles the original much more. As a player, there's not much to see yet, as one of the main actor update methods (Actor::updateStatus9()) is missing, and the main actor isn't shown without it. Julien/littleboy can supply much more detailed information