I know the devs will run and deny it, but it all shows the WM build is slowly dying.
Maybe the news of WP7 (and its totally different coding scheme) has frozen things further, still it's a pity.
This port never really adapted well to the new resolutions and new devices.
It more or less "works", but the WM build is way far from the polish other versions have.
Anyway...
Pity this is dying...
Moderator: ScummVM Team
I know there are capable programmers in WinCE community (contacted a couple with no luck), after all Windows CE and Windows Mobile development is 99.5% same with desktop development (same tools work etc.).
I think the problem is that the whole WM community is in flux right now. We don't know what is gonna happen when WP7 is out and WP7 seems to be all Silverlight and XNA (no Java etc. and no other unmanaged code).
The thing is that WM as we currently know it, has at least two more "good" years. It is already stated that it will stay in the market IN PARALLEL with WP7 for a while, plus we must not forget the established base (I for one don't plan to sell my HD2 and my TP any time soon).
Pity... I would really love a multitouch enabled, 640x800 optimized for Snapdragon (1GHz ) SCUMMVM...
I think the problem is that the whole WM community is in flux right now. We don't know what is gonna happen when WP7 is out and WP7 seems to be all Silverlight and XNA (no Java etc. and no other unmanaged code).
The thing is that WM as we currently know it, has at least two more "good" years. It is already stated that it will stay in the market IN PARALLEL with WP7 for a while, plus we must not forget the established base (I for one don't plan to sell my HD2 and my TP any time soon).
Pity... I would really love a multitouch enabled, 640x800 optimized for Snapdragon (1GHz ) SCUMMVM...
- robinwatts
- ScummVM Developer
- Posts: 84
- Joined: Sat Apr 07, 2007 5:16 pm
- Location: Hook Norton, Oxfordshire, UK
[quote="NLS"]Pity... I would really love a multitouch enabled, 640x800 optimized for Snapdragon (1GHz :() SCUMMVM...[/quote]
So, what's the problem? That's still an ARM based device, and all the nice shiny optimised code that already exists will run even more nicely and shinily on that.
What exactly is it that people feel is missing? Smarter selection of scalers etc?
How exactly would multitouch help?
Robin
So, what's the problem? That's still an ARM based device, and all the nice shiny optimised code that already exists will run even more nicely and shinily on that.
What exactly is it that people feel is missing? Smarter selection of scalers etc?
How exactly would multitouch help?
Robin
Mozilla is retreating from the platform for the same reason it seems. No native code allowed means no Mobile Firefox(and no ScummVM either).NLS wrote: I think the problem is that the whole WM community is in flux right now. We don't know what is gonna happen when WP7 is out and WP7 seems to be all Silverlight and XNA (no Java etc. and no other unmanaged code).
- robinwatts
- ScummVM Developer
- Posts: 84
- Joined: Sat Apr 07, 2007 5:16 pm
- Location: Hook Norton, Oxfordshire, UK
Start ScummVM. Click Options. Under the GFX tab, set the Graphics mode to 2x. Try again.Thraka wrote:I just bought the HD2.. Just loaded this on there. Sad face here. No real hardware buttons to map, games are just too small to use your fingers to navigate a mouse.
Should be easier for you now...
Robin