I stopped upgrading ScummVM for my PPC when it started to be split in 2 builds to overcome memory limitations.
To be honest, I am just lazy to split my config and always remember which game requires which exe...
Ideally, the Windows Mobile build should come in 2 flavours - the split one as it is now as well as a 'full' one for people who haven't seen any memory limits in their PPCs.
Non-split build again?
Moderator: ScummVM Team
Re: Non-split build again?
Hmm, o.k. one of the (busy) developers should change the PPC build system to build an extra executeable, including all engines, because you are to lazy to work with 2 seperate directories?Pa9an wrote:To be honest, I am just lazy to split my config
Excuse me, but you can't be serious!
How about building the executable yourself?
Re: Non-split build again?
Well, I actually am. It's awkward to split everything in half when all could be nicely working as ONE package...especially seeing a comment in the README-WinCE saying "This is still a 2-binary distribution.". STILL?? So will I be joining all into one again after I tediously split everything up...?Exolon wrote:Hmm, o.k. one of the (busy) developers should change the PPC build system to build an extra executeable, including all engines, because you are to lazy to work with 2 seperate directories?Pa9an wrote:To be honest, I am just lazy to split my config
Excuse me, but you can't be serious!
I'm fairly certain the memory restriction argument is for a minority of users rather than the majority anyway...
I would if I had the knowledge...Exolon wrote:How about building the executable yourself?
Re: Non-split build again?
I'll compile you a single binary of the current SVN if you want. Just drop me a PM.Pa9an wrote:I would if I had the knowledge...Exolon wrote:How about building the executable yourself?
Last edited by Exolon on Mon Mar 29, 2010 2:52 pm, edited 1 time in total.
Re: Non-split build again?
I would download it. I prefer a SVN in a block rather than an official split released. And I´m workig with a SVN in a HP1935.Exolon wrote:I'll compile you a single binary of the current SVN if you want. Just drop me a PN.Pa9an wrote:I would if I had the knowledge...Exolon wrote:How about building the executable yourself?
I own one HD, a HD2, a Qtek 9000, etc and I prefer my little (i)pack.
I rather prefer unsplit version.
I play in most cases with a hp ipaq 1940 wince2003se 266Mhz Samsung cpu and at this moment I haven´t been no problem with memory due to large scumm version. In addition, I have some ressident programs. My free memory is 36MB around.
I´ve finished properly this month loom, loom FMTowns and The feeble files (at last). I´m playing 7th guest.
I´ve tried Kyra, kyra2, kyra3, Md, Md2, Drascula.... with no memory problem.
For those about to work many thanks.
I play in most cases with a hp ipaq 1940 wince2003se 266Mhz Samsung cpu and at this moment I haven´t been no problem with memory due to large scumm version. In addition, I have some ressident programs. My free memory is 36MB around.
I´ve finished properly this month loom, loom FMTowns and The feeble files (at last). I´m playing 7th guest.
I´ve tried Kyra, kyra2, kyra3, Md, Md2, Drascula.... with no memory problem.
For those about to work many thanks.
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