Noticed how it would run perfectly under the Windows version, so I thought I'd see if I could play it under this platform as well.
Instead it has the rare distinction of outright crashing the app, displaying a lot of code errors that I can't recall right now, but in short - it's obvious it won't run it. Not quite sure why.
(I also can't play it on the iAppleDevice version, but that's another story/forum.)
Yes I tried this myself when I recently got the game. I forgot to say anything though.
As the PC DOS version works on DS you would hope that this also works. Hopefully Agentq will comment about it.
I do not think that Loom PC-Engine is supported by the Nintendo DS port. Loom PCE requires 16bit graphics support in the backend, which the NDS port does not support (so far. Maybe never?).