All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion
Moderator: ScummVM Team
Paolo86
Posts: 53 Joined: Thu Jul 30, 2009 12:27 pm
Location: Piacenza (Italy)
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by Paolo86 » Mon Sep 14, 2009 9:36 am
Ever thought about supporting shadow of the comet ?Apart from its annoying control system it was a pretty damn good game.
Morden
Posts: 157 Joined: Mon Nov 03, 2008 10:15 am
Contact:
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by Morden » Mon Sep 14, 2009 9:52 am
john_doe
ScummVM Developer
Posts: 117 Joined: Fri Nov 04, 2005 8:25 pm
Location: Stuttgart, Germany
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by john_doe » Mon Sep 14, 2009 10:34 am
I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Bobbin
Posts: 74 Joined: Fri Nov 18, 2005 10:41 am
Location: Germany
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by Bobbin » Mon Sep 14, 2009 11:26 am
john_doe wrote: I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Great to hear, definitely one of the older adventures I still need to play. Und Grüße ins schöne Stuttgart!
Paolo86
Posts: 53 Joined: Thu Jul 30, 2009 12:27 pm
Location: Piacenza (Italy)
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by Paolo86 » Tue Sep 15, 2009 6:06 am
I apologize. I should have used the search function. I browsed the first 3 pages of the forum and I didn't find anything so I made a new topic. Gotta be more careful in the future . Anyway that's great news about the game being supported. Danke schon john_doe! (I don't know how to type the o with the umlaut with the keyboard)
alexfont
Posts: 34 Joined: Thu Apr 13, 2006 9:04 pm
Location: Ireland
Contact:
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by alexfont » Fri Sep 18, 2009 12:42 pm
Have there the original and never got the change to play it. Actually don't know if it works in now-a-days machines.
Got to take a look.
Shadow
Posts: 17 Joined: Sat Apr 17, 2010 10:43 am
Location: Germany
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by Shadow » Sun Apr 18, 2010 12:34 pm
john_doe wrote: I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Hi, are there any news about Shadow of the Comet?
john_doe
ScummVM Developer
Posts: 117 Joined: Fri Nov 04, 2005 8:25 pm
Location: Stuttgart, Germany
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by john_doe » Tue Apr 20, 2010 7:00 am
Not really, my old comment above is still valid
Shadow
Posts: 17 Joined: Sat Apr 17, 2010 10:43 am
Location: Germany
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by Shadow » Tue Apr 20, 2010 5:58 pm
Thanks for the info john_doe. Good luck with that engine
xmfreak
Posts: 2 Joined: Sat May 01, 2010 3:23 pm
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by xmfreak » Sat May 01, 2010 3:26 pm
That's great. I'm also looking forward to this game. It's been a lot of years since last time I played it and would be great to do it again.
maximus
Posts: 102 Joined: Sun Jan 06, 2008 4:17 pm
Location: Toronto, Ontario
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by maximus » Wed Jun 02, 2010 6:00 pm
john_doe wrote: I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Are you building this privately or in a public repo? I'm just curious to take a look at it
md5
ScummVM Developer
Posts: 2250 Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece
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by md5 » Thu Jun 03, 2010 10:02 am
maximus wrote: john_doe wrote: I'm still working on it occasionally, it's in a good shape, though, so eventually it will be supported.
Are you building this privately or in a public repo? I'm just curious to take a look at it
It's on a private repo
kaysow
Posts: 20 Joined: Fri Nov 11, 2005 12:56 pm
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by kaysow » Thu Jun 03, 2010 11:44 pm
Same as alexfont here; picked it up when I was a kid, got stuck quickly, and can't get it to run nowadays. Also, I'd rather use my PSP =)
KnutG
Posts: 5 Joined: Tue May 20, 2014 10:42 am
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by KnutG » Tue Nov 29, 2022 5:59 pm
Its there any news about the support of SotC? Dosbox has the problem thats the german subtitles are unsynchrone with the englisch voice over - so that the text is sometimes not visible...