Hi,
I'm intrested in writing a SRS document on ScummVM. If you have questions about what it is you can check it out here (http://en.wikipedia.org/wiki/Software_R ... cification).
If you're ok with it, would you be willing to provide me with information (manual, explain functions, etc) in case I need any?
Regards,
Nick.
Software Requirements Specification
Moderator: ScummVM Team
Are you sure you know what you are getting yourself in to?
ScummVM doesn't do anything by itself, it is itself a dependency for the game engines it runs.
If you treat ScummVM as a user tool that has a well defined function then you have to document at least one game engine, together with its game data files, safe-game format etc..
If you treat ScummVM as a layer between the libraries it depends on and the game engines, you basically have to document the API between the dependencies and ScummVM and the API between ScummVM and the game engines.
If this is for school you might be better off picking a program that does something all by itself and is not designed to be extendible by plug-ins.
ScummVM doesn't do anything by itself, it is itself a dependency for the game engines it runs.
If you treat ScummVM as a user tool that has a well defined function then you have to document at least one game engine, together with its game data files, safe-game format etc..
If you treat ScummVM as a layer between the libraries it depends on and the game engines, you basically have to document the API between the dependencies and ScummVM and the API between ScummVM and the game engines.
If this is for school you might be better off picking a program that does something all by itself and is not designed to be extendible by plug-ins.
Yes it's for a university paper, and I'm guessing you're right. I wasn't sure what I was about to get into. Thank you for your time!bobdevis wrote:Are you sure you know what you are getting yourself in to?
ScummVM doesn't do anything by itself, it is itself a dependency for the game engines it runs.
If you treat ScummVM as a user tool that has a well defined function then you have to document at least one game engine, together with its game data files, safe-game format etc..
If you treat ScummVM as a layer between the libraries it depends on and the game engines, you basically have to document the API between the dependencies and ScummVM and the API between ScummVM and the game engines.
If this is for school you might be better off picking a program that does something all by itself and is not designed to be extendible by plug-ins.
Regards,
Nick.