iPad can't recognise Simon 1 / 2, recognises Sam and Max..

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LessThanLuke
Posts: 7
Joined: Sun Aug 22, 2010 4:25 pm

iPad can't recognise Simon 1 / 2, recognises Sam and Max..

Post by LessThanLuke »

So I uploaded Sam and Max, Simon1, and Simon 2, all at the same time using SSH and WinSCP. Went in and tried to add them, Sam n Max added without problems, Simon 1 and 2, it didn't recognise a game in those folders.

Tried them on the Windows version, games are definitely fine, all files there.

Any ideas on what might be wrong here? They're uploaded in var/mobile/ScummVM, and all three games were uploaded at the same time using the same tool.

They're the VGA CD versions of Simon 1/2.

And just as an edit to this.. Discworld, which I just uploaded into the same place, is also not working. And another addendum.. nor are Inherit The Earth, or I Have No Mouth..

I've tried this using both the latest 1.1.1 iPhone port, as well as the latest SVN buid (1.2.0 52268).

Here's the log info:

The game in '/var/mobile/ScummVM/Simon the Sorcerer 1 (VGA-CD)' seems to be unknown.
Please, report the following data to the ScummVM team along with name
of the game you tried to add and its version/language/etc.:
"simon.gme", "64958b3a38afdcb85da1eeed85169806", 6943215
"icon.dat", "22107c24dfb31b66ac503c28a6e20b19", 14361
"gamepc", "28261b99cd9da1242189b4f6f2841bd6", 29176
"stripped.txt", "f3b27a3fbb45dcd323a48159496e45e8", 252
"tbllist", "d198a80de2c59e4a0cd24b98814849e8", 711
LessThanLuke
Posts: 7
Joined: Sun Aug 22, 2010 4:25 pm

Post by LessThanLuke »

Okay yeah to confirm, fixed now, this was my own foolishness. I copied the files using iPhoneExplorer, then when checking later using WinSCP and SSH, a couple of the larger files were a few bytes out in size. Re-uploaded using WinSCP (much slower!) but now all's working fine!
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