Gobliins 2 and 3 on iPad problems?
Moderator: ScummVM Team
-
- Posts: 1
- Joined: Thu Jun 17, 2010 7:50 am
Gobliins 2 and 3 on iPad problems?
Anyone else having problems with Gobliins 2 and 3? It doesn't seem to recognize mouse clicks unless 'click-and-drag' is enabled, and if that's on it starts recognizing all my left clicks as right clicks as soon as a right click is made.
I've played through The Dig and Monkey Island with no hiccups, but can't seem to figure out if I'm doing something wrong with Gobliins. Please enlighten me if I'm being an idiot!
And thanks so much for the port -- these games are more fun to play on my iPad than they were on the PC years ago!
I've played through The Dig and Monkey Island with no hiccups, but can't seem to figure out if I'm doing something wrong with Gobliins. Please enlighten me if I'm being an idiot!
And thanks so much for the port -- these games are more fun to play on my iPad than they were on the PC years ago!
The same code is used for iPad and iPhone, so it's no surprise that any bug the affects one would also affect the other.
However, DrMcoy, who is one of the people working on the Gob engine, does not have an iPad/iPhone, and cannot reproduce the issue on his computer, so can't do anything about it, which he wanted to say here, for the record (so that you don't think you are being ignored .
We'd need our iPhone porter to take a look at it, I guess, or somebody else familiar with the iPhone port...
However, DrMcoy, who is one of the people working on the Gob engine, does not have an iPad/iPhone, and cannot reproduce the issue on his computer, so can't do anything about it, which he wanted to say here, for the record (so that you don't think you are being ignored .
We'd need our iPhone porter to take a look at it, I guess, or somebody else familiar with the iPhone port...
- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
Hello everybody :1st post here,
So a big thnx to developers of scummVM, and thanx for the iphone build !
Now i'm on ScummVM ver 1.00.
Iphone 4 iOS 4.3.2
Mouse works well, but graphics looks a little bit crapy on iphone 4 retina display compared to ver 1.21.
Can this problem be fixed easily ? It worked on 1.00 ..
Thanx a lot.
So a big thnx to developers of scummVM, and thanx for the iphone build !
Thanx for your help, I tried Woodruff with 1.21 and the mouse worked only once and with bug on right click.0AzK0 wrote:To anyone who still waiting for solution with goblins, I can give advide: use version 1.00 of scummvm, it works perfectly with firmware 4.2.1 and my iPod touch 4g, but I don`t know will it work after clear install(I`ve installed it over 1.21)
Now i'm on ScummVM ver 1.00.
Iphone 4 iOS 4.3.2
Mouse works well, but graphics looks a little bit crapy on iphone 4 retina display compared to ver 1.21.
Can this problem be fixed easily ? It worked on 1.00 ..
Thanx a lot.