Translate ScummVM in other languages

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
Yohein
Posts: 14
Joined: Sun Jun 25, 2006 3:49 pm

Post by Yohein »

jvprat wrote:I have an outdated Spanish translation (also available on the patch tracker, I don't know why it wasn't imported in the first place). I'll try to update and commit it soon.
Well, I've translated all the lines following the current instructions anyway, so if you want to take a look at them maybe they can be used. Whatever works best.
bhebing
Posts: 9
Joined: Tue Aug 19, 2008 8:42 am

Post by bhebing »

I can do a Dutch translation, if nobody is doing that already.

--- edit

And 25% done. If somebody else is already doing this, maybe we can share comments...

-- another edit

78% done. This will be finished soon.
Jogait
Posts: 1
Joined: Tue Oct 19, 2010 10:16 pm

Post by Jogait »

I can do the Portuguese Portugal translation if nobody is doing it.
jvprat
ScummVM Developer
Posts: 76
Joined: Mon Oct 30, 2006 9:10 pm

Post by jvprat »

bhebing wrote:I can do a Dutch translation, if nobody is doing that already.

--- edit

And 25% done. If somebody else is already doing this, maybe we can share comments...

-- another edit

78% done. This will be finished soon.
Send it to us when you have finished it.
Jogait wrote:I can do the Portuguese Portugal translation if nobody is doing it.
I'm not aware of any work being done on it, so I think it's safe to start working on it.
User avatar
saulob
Posts: 89
Joined: Fri Dec 01, 2006 4:06 am
Location: Brazil

Post by saulob »

I will do the Portuguese-BR (Brazilian Portuguese).

I already did it before, I will it again ;)
Freeshadow
Posts: 1
Joined: Mon Oct 05, 2009 3:48 am
Location: Germany, Duisburg

Post by Freeshadow »

is somebody already doing polish?
if not - well I'd be yer man for
jvprat
ScummVM Developer
Posts: 76
Joined: Mon Oct 30, 2006 9:10 pm

Post by jvprat »

Freeshadow wrote:is somebody already doing polish?
if not - well I'd be yer man for
I'm not aware of it, so I guess it's okay for you to do it.

BTW, I've added the people who has offered to work on some translations here: http://wiki.scummvm.org/index.php/HOWTO ... anslations
If you want to work on a language that's not translated yet and doesn't have anyone assigned on that list, it's probably safe for you to start. Anyway it's always interesting to keep us informed so we can update that.
User avatar
criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Post by criezy »

I think someone mentioned to me on IRC that he was working on a polish translation but I don't remember who it was (aquadran maybe?). I am currently away from home and I don't have my personal laptop, so I have no way to check. You might try to catch him on IRC to see if my memory is correct.

I will update the wiki with the information that I have once I am back home next week.
User avatar
GoodOldGeorg
Posts: 43
Joined: Mon Dec 17, 2007 3:43 pm
Location: Hungary

Re: Translate ScummVM in other languages

Post by GoodOldGeorg »

maximus wrote:
criezy wrote:...
Hungarian: Need work (34 messages translated, 19 approximative translations, 268 messages not translated).
...
I just want to point out that the Hungarian translation I started was only for testing while I was trying to migrate the code and get it to work with the latest trunk. Hungarian's not my first language, so if someone else feels like picking it up, I'm sure a lot of what I have in there will need to be changed ;)
I starting the Hungarian translation, but need a little help :oops:
Nope.. found in Wiki page :)
User avatar
saulob
Posts: 89
Joined: Fri Dec 01, 2006 4:06 am
Location: Brazil

Post by saulob »

Thank you guys.

I`m doing ok. Right now at 17% translated, it`s kind easy.

I hope I can finish before the next release.

Btw, when I finish what should I do? ;)
User avatar
criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Post by criezy »

saulob wrote:Btw, when I finish what should I do? ;)
You can propose your translation to the team by posting the po file on the patch tracker.

I have edited my first post to answer that question (so that you do not have to go to the wiki to fetch the answer) :wink:
tempsanity
Posts: 3
Joined: Sun Nov 07, 2010 2:52 pm

Post by tempsanity »

Hello guys,

any news on the Polish translation?

I'm a professional translator and I would like to get involved.
User avatar
GoodOldGeorg
Posts: 43
Joined: Mon Dec 17, 2007 3:43 pm
Location: Hungary

Post by GoodOldGeorg »

I have a problem. :(

If i change the language to hungarian the scummvm says :
Failed to load localized font 'helvb12.bdf'. Using non-localized font and GUI language instead!

Myown compiled ScummVM:
ScummVM 1.3.0svn (Nov 9 2010 07:05:05)
Features compiled in: Vorbis FLAC MP3 RGB zLib FluidSynth Theora

Debug log:
File::open: opening 'helvb12-iso-8859-2.fcc' failed
File::open: opening 'helvb12-iso-8859-2.bdf' failed

I create helvb12-iso-8859-2.bdf with font-util-1.2.0 (ucs2any helvB12.bdf 8859-1.TXT ISO8859-1 8859-2.TXT ISO8859-2)
Please any help me, how to create required helvb12-iso-8859-2.fcc file ?
User avatar
criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Post by criezy »

tempsanity wrote:any news on the Polish translation?
I think my memory is playing tricks on me. I can't find any trace of somebody mentioning working on it. So you are welcome to start working on it. Freeshadow (who posted a few posts above you) might also want to help.
User avatar
sev
ScummVM Lead
Posts: 2301
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev »

GoodOldGeorg wrote: File::open: opening 'helvb12-iso-8859-2.fcc' failed
File::open: opening 'helvb12-iso-8859-2.bdf' failed

I create helvb12-iso-8859-2.bdf with font-util-1.2.0 (ucs2any helvB12.bdf 8859-1.TXT ISO8859-1 8859-2.TXT ISO8859-2)
Please any help me, how to create required helvb12-iso-8859-2.fcc file ?
.fcc is our custom 'Font Cache' it is auto-created by ScummVM, and then it gets reused. The reason is that parsing .bdf is a lengthy process so we save binary counterpart of it.

In order to make GUI find the font put it either in your theme directory, or in a directory where you keep scummvm.


Eugene
Post Reply