Apple revising app store policies
Moderator: ScummVM Team
Yes it is definitely overlooked, given that frotz is a nieche program the testers I assume thought that it simply loads text and be done with it. But nevertheless, better be silent about it, to keep frotz under Apples radars.badmonkey wrote:I guess Apple has completely overlooked Frotz then ? ... that bundles free z-code games but allows new games to be added via ftp & web
Here's an article which discusses the legal and moral problems Apple's rules for appstore have in store for GPL'ed software like ScummVM
<http://lwn.net/Articles/396535/>
The source code for iDOS seems to be available <http://code.google.com/p/dospad/>. Also the DOSBox developers were/are apparently aware of it (see "Update" on <http://litchie.net/blog/?p=82>).
Oh, and to quote litchie (source), who seems to be the iDOS developer:
<http://lwn.net/Articles/396535/>
The source code for iDOS seems to be available <http://code.google.com/p/dospad/>. Also the DOSBox developers were/are apparently aware of it (see "Update" on <http://litchie.net/blog/?p=82>).
Oh, and to quote litchie (source), who seems to be the iDOS developer:
Ed H, though I don’t have any reason why apple remove this, the worst thing we should worry is they don’t allow user to load external games. Other issues we can fix, this we cannot solve.
Well, I have Comic Book Lover on my iPhone which enables me to read Comics in pdf, cbz, or cbr format on the phone. I just have to upload the content to the phone via iTunes and then transfer the files to the program. Why isn't the same possible for ScummVM? Download the program via AppStore and get the games onto the phone via iTunes.