ScummVM 1.2.0 for Android?
Moderator: ScummVM Team
ScummVM 1.2.0pre
Installed on HTC Desire, installs great - installed to my SD card - fantastic, even better that it is only 52kb!
But it has forced closed a couple of times starting up, but works fine straight afterwards.
Monkey1 loaded up fine, and Monkey3 seems quick, but wasn't sure how to access inventory on it...?
But it has forced closed a couple of times starting up, but works fine straight afterwards.
Monkey1 loaded up fine, and Monkey3 seems quick, but wasn't sure how to access inventory on it...?
Samsung Galaxy S
Firstly, big thanks to Gus for making an official version that works with Froyo : )
Tried it with my Galaxy S.
It booted Sam & Max fine, but I have a button problem!
The Galaxy S has only 1 real button (the home button - which obviously exits ScummVM) and 2 soft buttons (back and menu).
The back button does nothing, while pressing the home button causes the in-game menu to flash up, but only for an instant. Holding the home button invokes the OSK.
Is there a way to configure this new ScummVM to use my back button for the OSK and the menu button only for the menu (or some other better combination)?
Tried it with my Galaxy S.
It booted Sam & Max fine, but I have a button problem!
The Galaxy S has only 1 real button (the home button - which obviously exits ScummVM) and 2 soft buttons (back and menu).
The back button does nothing, while pressing the home button causes the in-game menu to flash up, but only for an instant. Holding the home button invokes the OSK.
Is there a way to configure this new ScummVM to use my back button for the OSK and the menu button only for the menu (or some other better combination)?
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- Posts: 1
- Joined: Tue Nov 02, 2010 4:04 pm
Re: Samsung Galaxy S
I've also tested on my Samsung Galaxy S and seems to work well...including keyboard support!!mort8104 wrote:Firstly, big thanks to Gus for making an official version that works with Froyo : )
Tried it with my Galaxy S.
It booted Sam & Max fine, but I have a button problem!
The Galaxy S has only 1 real button (the home button - which obviously exits ScummVM) and 2 soft buttons (back and menu).
The back button does nothing, while pressing the home button causes the in-game menu to flash up, but only for an instant. Holding the home button invokes the OSK.
Is there a way to configure this new ScummVM to use my back button for the OSK and the menu button only for the menu (or some other better combination)?
also back button works..it's useful for skipping intros..
but...regarding the right-click...why don't implement the iphone multitouch gestures????
http://wiki.scummvm.org/index.php/IPhone#Controls
I think they would be the best solution!!!!
This Android binary on download page http://scummvm.org/downloads/
is this something new?
I didn't see it few days ago?
Also, I cannot see it on market?
Please explain, is this momolitic package or something else, newer?
is this something new?
I didn't see it few days ago?
Also, I cannot see it on market?
Please explain, is this momolitic package or something else, newer?
Android 2.1
I have an X10 Mini Pro and tested the old version on Android 1.6 with Indy Fate of Atlantis and it worked like a charm. That version obviously does not work since I upgraded to 2.1, but the new one released about a week ago does - but with one irritating problem. Everytime a character speaks the view is zoomed in on him/her, most of the time leaving out the edges of what is being said.
Is this a bug or a setting that I am missing?
Edit: saw now that this has already been discussed in this thread, if any admin feels I posted in the wrong forum, please move my post...[/url]
Is this a bug or a setting that I am missing?
Edit: saw now that this has already been discussed in this thread, if any admin feels I posted in the wrong forum, please move my post...[/url]