mike909, lord_garfio,
I have just tested the 1.2.1 build I made on my Caanoo and it seems to work well for both normal and high resolution games (as well as 1.2.0 did). I did however notice something odd with SF.Net. When I download 1.2.1 from SourceForge I seem to actually get 2 versions of the Caanoo 1.2.1 release depending on the mirror

.
One version is dated (from the main menu)
"ScummVM 1.2.1 (Dec 30 2019 20:05:32)" - This version has a small typo that caused the menu not to pop up but also has a tiny bug (read: copy and paste error) that
breaks high resolution games.
The other version is dated (from the main menu)
"ScummVM 1.2.1 (Dec 30 2019 19:05:55)" - This version is the 'real' 1.2.1 release and
works fine with high resolution games and does not have the typo in one of the launch scripts.
I think I have got to the bottom of what happened. If your remotely interested this is what I stuffed up.
I originally uploaded the 20:05:32 build to SF.Net but realised as soon as I had done this that I had uploaded the wrong release (from a development folder). I then replaced that build right away with the 19:05:55 version, checked that it uploaded correctly with a download and test and then carried on with announcing the release.
For some reason when I downloaded the 1.2.1 release from SF.Net yesterday to look at mike909's issue it downloaded the 20:05:32 release from one of the SF.Net mirrors (still not sure what it is doing on mirrors when it has been replaced
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). I then fixed the menu typo and re-uploaded the file, replacing the working 19:05:55 version that was on most mirrors with a known buggy release.
I have re-uploaded the 19:05:55 to SF.Net after manually deleting the 20:05:32 version from the file release folder and I hope this will sort out the inconsistency in the mirrors. However it may take a few hours for the mirrors to sort themselves out.
I would suggest you both download the 19:05:55 version (i.e. what I always intended to be the correct 1.2.1 release) from my site in the mean time and extract it to a clean folder on your SD cards. This should work just as you expect, high resolution games and launch scripts all correct
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.
http://djwillis.openpandora.org/gph/scu ... oo.tar.bz2
This is the MD5 hash for the correct 1.2.1 release for the Caanoo
0586f48f1d01737970693d45ae8df67b scummvm-1.2.1-caanoo.tar.bz2
Regards,
John