MUNT Reloaded?

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Collector
Posts: 549
Joined: Sun Oct 30, 2005 6:58 pm
Contact:

Post by Collector »

OS?
Relnac
Posts: 3
Joined: Tue Jun 21, 2011 7:32 pm

Post by Relnac »

Oops sorry, dumb of me not to include that one! Windows 7 Professional x64
Collector
Posts: 549
Joined: Sun Oct 30, 2005 6:58 pm
Contact:

Post by Collector »

Try running it as admin.
tff1979
Posts: 1
Joined: Mon Jun 27, 2011 2:09 am

Post by tff1979 »

I downloaded and instaled "mt32emu_winMMdrv_2011_06_10.zip" in some computers with the following OS's:

Windows 7:
W7 ultimate 32: phenom 8400 x3, athlon 64 x2 5200+ (it worked fine)
W7 home premium 32: pentium e2160, pentium d 820, celeron 420 (it worked fine)

Windows xp:
WXP Pro: sempron 2800+ socket 754 (it worked fine, but mt32emu_drv_GUI.exe didn't work. it should be because of framework haven't instaled, well, i believe so.)

WXP Pro: sempron 2800+(K7) socket 462 and athlon xp 2000
(both instaled perfectly, but when i try to run some program (eg: media player, scummvm, dosbox), it happen an error with "mt32emu.dll can't be open").

i thought that it was because of windows xp, but the emu worked in semp 2800+ 754 processor with this OS. it should be because of the k7(sempron 2800 and athlon xp 2000 462 processor) doesn't have SSE2 and SSE3 instructions. All processors worked the emulator has also x64(ineeded, because the OS shown above are x86), SSE2 and SSE3, alread the k7 processors has only SSE, MMX and 3D Now instruction.

Well, I think so!




User avatar
MusicallyInspired
Posts: 1138
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired »

BobbinT wrote:@MusicallyInspired: Shouldn't you let others have the chance to own it? I know you have at least three, watched from your SQ2 remake demo at utube. :P
(PS: you have quite gifted talents there. :D )
Just saw this. No, I only have one. The other module is a CM-500 which is an SC-55 and CM-32L in one. The CM-32L is very different from the MT-32, though, in a lot of ways. Including the fact that overflow mode doesn't work with it, hence the need for a second MT-32. ;)
circletheory
Posts: 16
Joined: Sun Mar 27, 2011 3:37 pm

Post by circletheory »

Noticed that the development discussion of MUNT reloaded on the VOGONS forum has slowed a bit. From what I can see, there's just a few loose ends to tie up, but the product seems almost fully capable to emulate most the Roland almost perfectly. Was just wondering if this would be a good time to add in the new MUNT code into ScummVM? Just wondering, not rushing anyone. : ) I love ScummVM and would love to see this level of emulation rolled in permanently. Thanks!!

circletheory
User avatar
MusicallyInspired
Posts: 1138
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired »

One of the people involved in MUNT is going to implement it into ScummVM itself, as I understand it, when he considers it ready.
joe
Posts: 6
Joined: Mon Jan 30, 2012 9:24 am
Contact:

MUNT latest version

Post by joe »

Police Quest 2 intro

youtube . com/watch?v=MFpeBUvKU7s&feature=youtu.be
DOSBox 0.74 SVN r3775 - updated MUNT /Dec. 10. 2011/
User avatar
MusicallyInspired
Posts: 1138
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired »

Very nice. Finally getting the reverb right.
User avatar
sev
ScummVM Lead
Posts: 2306
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev »

We just got latest munt code merged into ScummVM. Try the daily build to get the emulation in its full glory.


Eugene
stefan81
Posts: 5
Joined: Sat Feb 09, 2008 8:26 pm

Post by stefan81 »

sev wrote:We just got latest munt code merged into ScummVM. Try the daily build to get the emulation in its full glory.


Eugene
been waiting years for this, deserves a frontpage post in my opinion :)
OmerMor
Got a warning
Posts: 176
Joined: Thu Nov 17, 2005 9:29 pm
Location: Israel
Contact:

Post by OmerMor »

Finally! This makes scummvm so much better!
+1 on front page post.

Thanks for adding this sev, and huge thanks to the remarkable feat of the munt team!
circletheory
Posts: 16
Joined: Sun Mar 27, 2011 3:37 pm

Post by circletheory »

sev wrote:We just got latest munt code merged into ScummVM. Try the daily build to get the emulation in its full glory.
Eugene
Fabulous. Absolutely fabulous. Thank you devs! Again, you folks have my utmost respect.
User avatar
MusicallyInspired
Posts: 1138
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired »

This deserves a great big bravo and a standing ovation. Awesome. Congratulations on making ScummVM that much better!
joe
Posts: 6
Joined: Mon Jan 30, 2012 9:24 am
Contact:

Post by joe »

... hallelujah !!

Update> so i did try latest daily ScummVM build with MUNT support /test song - PQ II intro/, but sound is extremely wrong - noisy, false tones, cracking .. nowhere near the DosBox quality /DOSBox 0.74 SVN r3775/
Post Reply