Has anyone else tried I Have No Mouth? Is it expected to work? I tried it but it makes ScummVM crash on launch for me. Works fine on my Mac, but unfortunately not my iPod.
Is there any chance it will be working in a future update?
It should be working fine. The music only works in the PC version, but it's not supported yet in the the Mac version of the game. Which version have you got? (platform / language)
As for the iPod.... I'm not sure if ScummVM is running on that. I know that it's running on iPhone, but not iPod
On my Mac I was playing with the PC port, and the music did indeed work fine.
For the iPod, I've run through Indiana Jones FOA, Day of the Tentacle and Full Throttle, and played about halfway through Sam and Max without problems.
When I run IHNMAIMS (wow, that's an acronym and a half) it goes to a black screen for a couple of seconds and then crashes. When I add the game it gives me a choice of languages and crashes on all of them.
I have had this same issue for months, on several releases, including the new 1.3.1 which promised to fix these issues. Obviously it didn't. Not sure how to submit a bug to the tracker as there is no error log that I know of for the iPhone port. Has ANYONE got this to successfully work on the iPhone, if so what are we doing wrong?
ellanceo wrote:I have had this same issue for months, on several releases, including the new 1.3.1 which promised to fix these issues. Obviously it didn't. Not sure how to submit a bug to the tracker as there is no error log that I know of for the iPhone port. Has ANYONE got this to successfully work on the iPhone, if so what are we doing wrong?
I don't think anyone was aware of that, the crashes mentioned were different ones.
ellanceo wrote:I have had this same issue for months, on several releases, including the new 1.3.1 which promised to fix these issues. Obviously it didn't. Not sure how to submit a bug to the tracker as there is no error log that I know of for the iPhone port. Has ANYONE got this to successfully work on the iPhone, if so what are we doing wrong?
I don't think anyone was aware of that, the crashes mentioned were different ones.
No sir, I guess I should have been more specific, I am experiencing the exact same crash mentioned, black/green screen for ~2-3 seconds then crash to Springboard upon launch, every time.
ellanceo wrote:No sir, I guess I should have been more specific, I am experiencing the exact same crash mentioned, black/green screen for ~2-3 seconds then crash to Springboard upon launch, every time.
I talked about the issues the 1.3.1 release promised to fix. The issues fixed were the following:
I've been playing this game without issues on 1.3.1 compiled with latest Xcode and Lion. Tried it on iPad 2 although I don't see why it shouldn't work on the first one.