Very happy to see the opengl backend resurrected. I think this is a feature that will be appreciated by alot of people, especially in this day and age of lcd monitors that need native res to look sharp. Thank you!
Wanted to bump this thread. I'm running a nightly build of ScummVM 1.3.1(GIT 10/6). I don't know if my problem is exactly related, but I think I have a resolution problem as well.
I'm trying to launch ScummVM from XBMC. This works fine. I get full screen graphics, the works. However, when I quit ScummVM through the built in menu, when it drops me back to XBMC, the resolution of XBMC has the wrong resolution. However, my OS still has the proper resolution.
I posted this issue on the XBMC forum and it was mentioned that ScummVM may be running in a different resolution than my desktop. If so, how do I specify which resolution to run ScummVM at? I don't see any resolution field in the ScummVM.ini file. Since I've never had an issue with my OS changing resolution after quitting ScummVM , I assumed that ScummVM was indeed running at my desktop resolution.
I'm not sure if this is a XBMC issue or a ScummVM issue. If anyone else is having this problem and was able to solve it, please let me know.
Thanks in advance!
circletheory