Beneath a steel sky missing menu

Subforum for discussion and help with ScummVM's Android port

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hexaae
Posts: 51
Joined: Fri Jun 25, 2010 5:04 pm

Beneath a steel sky missing menu

Post by hexaae »

The problem is simple: the game calls popup menu when you reach the top area of the screen, which is impossible to reach on some touch devices like Galaxy S2.
Will someone please correct this in the BASS plugin?
The game is unplayable at present.
fuzzie
ScummVM Developer
Posts: 178
Joined: Mon May 24, 2010 3:02 pm

Re: Beneath a steel sky missing menu

Post by fuzzie »

hexaae wrote:The problem is simple: the game calls popup menu when you reach the top area of the screen, which is impossible to reach on some touch devices like Galaxy S2.
Will someone please correct this in the BASS plugin?
The game is unplayable at present.
Well: pixel accuracy problems are (I assume) why the default input configuration is touchpad mode, where it's perfectly playable.

The top area seems to be 3 pixels or so right now, which indeed isn't very helpful for direct input mode. How high can you touch? (Some kind of multitouch test app should give you coordinates.)
hexaae
Posts: 51
Joined: Fri Jun 25, 2010 5:04 pm

Post by hexaae »

I guess a smart solution would be an option to increase the pixel offset from top and another option to customize screen centering vertically and thus shifting the screen some pixels down...
This will solve any incompatibility problem with any device.

Another much simpler workaround can be a special gesture to directly call the topdown menu...
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