nintendo DS scummVM port.

General chat related to ScummVM, adventure gaming, and so on.

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SaarSushi
Posts: 21
Joined: Sat Apr 01, 2006 12:01 am

nintendo DS scummVM port.

Post by SaarSushi »

where can I find the nintendo DS scummVM port for playing lucas arts games on it?

plus, does old sierra quests work with scummVM? is there another program that deals with them?

Thanks.
clem
Posts: 2159
Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

check
http://freesci.linuxgames.com/
and
http://sarien.sourceforge.net/

no idea where to get the DS port from though, since it's not an official port
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Adventureguy
Posts: 162
Joined: Sun Dec 25, 2005 4:09 pm
Location: Karlsruhe, Germany

Post by Adventureguy »

At http://scummvm.drunkencoders.com/ you can find the (still) unofficial DS port of ScummVM.
For the old AGI Sierra games I can also recommend NAGI , another fine emulator for AGI games like Sarien.
SaarSushi
Posts: 21
Joined: Sat Apr 01, 2006 12:01 am

Thanks.

Post by SaarSushi »

Thank you.

So there IS gonna be an official DS port? Does the DS use full resolution of the games? (does the screen have enough pixels for the entire game?)
which is better - the PSP port or the DS (considering you can use the stylus)?
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dreammaster
ScummVM Developer
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Joined: Fri Nov 04, 2005 2:16 am
Location: San Jose, California, USA

Post by dreammaster »

Whilst I haven't seen the DS port, it's my understanding it shows a subsection of a given screen at any one time, focused around the player. There's been some talk on the dev mailing list of adding the equivalent of a 'setFocusRect' method to the underlying engine which game engines could call whenever, for example, a character has to speak. That way, the underlying engine (in the case of the DS and other small screen devices) could focus the screen section on the character as they speak, and then return to focusing on the player.
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