Hey Tarek.
I'm using the Demo version to this game found here:
http://sourceforge.net/projects/scummvm ... p/download
And I'm also using your latest build:
scummvm 1.6.0~git2468.g550a169 armel.deb
Anyway, at the start up, there's some kind of glitchy sound through the speakers and it eventually brings me to the title screen.
After this SCUMM because unresponsive.
Closing it from the Task Manager doesn't seem to kill SCUMM.
Neither does killall hildon-desktop or killall scummvm.
At one point I had three scummvms running on my tablet when I used the command "top" so I decided to reboot.
Just thought you might want to know this.
Cheers buddy.
3 Skulls of the Toltecs
Moderator: ScummVM Team
Same thing happens to me
Since there's no pkill here's what to do (as root):
Please log a bug. I'll look into it.
Debug output (looks like an infinite loop?)
Since there's no pkill here's what to do (as root):
Code: Select all
# killall -kill scummvm
Debug output (looks like an infinite loop?)
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- Posts: 96
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- eriktorbjorn
- ScummVM Developer
- Posts: 3560
- Joined: Mon Oct 31, 2005 7:39 am
Certainly looks like it. Perhaps the loop in Screen::drawGuiTextMulti() never terminates, for whatever reason?tsoliman wrote: Debug output (looks like an infinite loop?)
Same as all bugs: http://sourceforge.net/tracker/?group_i ... tid=418820Addison wrote:I'm sorry, but where and how do I log a bug again for the Maemo port?
There's a link to this URL in the main website called bug tracker.
Last edited by tsoliman on Fri Jan 11, 2013 7:24 am, edited 2 times in total.
Thanks for the tip. I'll debug more in the morning.eriktorbjorn wrote:Certainly looks like it. Perhaps the loop in Screen::drawGuiTextMulti() never terminates, for whatever reason?tsoliman wrote: Debug output (looks like an infinite loop?)