Pertaining PowerPoint & SCUMMVM
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Pertaining PowerPoint & SCUMMVM
I posted this in a similar fashion on the Dreamcast section, but I see that this section gets more traffic, so I figured I would ask here. Is it possible to run PowerPoint point & click games via SCUMMVM?
- Strangerke
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Thanks for your interest.
As mentioned Collector, we have a list of supported games you can look at. I have no idea what's behind 'powerpoint games': I find nothing relevant on mobygames, and the only thing I find on google concerns MS PowerPoint... Could you tell if you are mentioning games developed using PowerPoint (which doesn't fascinate us, I'm afraid) or some rare company (which at the opposite attracts me a lot)?
As mentioned Collector, we have a list of supported games you can look at. I have no idea what's behind 'powerpoint games': I find nothing relevant on mobygames, and the only thing I find on google concerns MS PowerPoint... Could you tell if you are mentioning games developed using PowerPoint (which doesn't fascinate us, I'm afraid) or some rare company (which at the opposite attracts me a lot)?
- DrMcCoy
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I for one still have no clue what exactly you're talking about.
Could you give us an example of which games you mean? Proper title and link to a review or Wikipedia article, preferably with screenshots?
In either case, ScummVM is not an emulator. We instead reverse-engineer the game binaries and, in effect, replace them. Adding support for a new game is a lot of work and can take months, even years. Therefore, people tend to work on games they care about.
Could you give us an example of which games you mean? Proper title and link to a review or Wikipedia article, preferably with screenshots?
In either case, ScummVM is not an emulator. We instead reverse-engineer the game binaries and, in effect, replace them. Adding support for a new game is a lot of work and can take months, even years. Therefore, people tend to work on games they care about.
I think what they are referring to is things like this:DrMcCoy wrote:I for one still have no clue what exactly you're talking about.
http://www.youtube.com/watch?v=MKD4VCrwGmM
Therefore what I believe mtonline wants is a way for ScummVM to support interactive PowerPoint presentations so people can use PowerPoint to make their own games and run them on the Dreamcast using ScummVM.
- DrMcCoy
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*speechless*Graxer wrote:http://www.youtube.com/watch?v=MKD4VCrwGmM
This...this abomination shows everything that's horribly wrong with PowerPoint.
- envisaged0ne
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LOL, I was thinking the same thingDrMcCoy wrote:*speechless*Graxer wrote:http://www.youtube.com/watch?v=MKD4VCrwGmM
This...this abomination shows everything that's horribly wrong with PowerPoint.
I'd agree with you, assuming LibreOffice does support the required features, that would be much more suited to playing these than ScummVM would. This doesn't really belong in ScummVM at all.Freddo wrote:Seems to me a better choice would be to port LibreOffice to Dreamcast then. I assume it can play those interactive PowerPoint thingies.
This request reminds me of Zawinski's law of software envelopment (or software bloating if you will) which states that:
Adding word processing features into ScummVM seems like a great first step to having it read mail.Every program attempts to expand until it can read mail. Those programs which cannot so expand are replaced by ones which can.
Once we getDuffadash wrote:This request reminds me of Zawinski's law of software envelopment (or software bloating if you will) which states that:Adding word processing features into ScummVM seems like a great first step to having it read mail.Every program attempts to expand until it can read mail. Those programs which cannot so expand are replaced by ones which can.
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- eriktorbjorn
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Viewing PowerPoint presentations really strikes me as way, way outside of the scope of ScummVM. Kind of like adding a web browser so that we can play HTML and JavaScript games.
The specification for the old, binary PowerPoint file format is a 100+ page document, and it appears to be just an overview. It may say that ExMCIMovie is "a container to store data relating to an MCI movie", but as far as I can see it doesn't explain what an "MCI movie" is, or how to play one.
Then there's the newer OOXML format. What subset would we need to implement to handle games created in PowerPoint? I haven't the foggiest idea, and the specification is literally several thousand pages long. (Perhaps partly because it has to explain what things like "useWord97LineBreakRules" means.) And I don't even know if that includes Visual Basic for Applications, which I would assume to be a large part of at least some of these games.
The specification for the old, binary PowerPoint file format is a 100+ page document, and it appears to be just an overview. It may say that ExMCIMovie is "a container to store data relating to an MCI movie", but as far as I can see it doesn't explain what an "MCI movie" is, or how to play one.
Then there's the newer OOXML format. What subset would we need to implement to handle games created in PowerPoint? I haven't the foggiest idea, and the specification is literally several thousand pages long. (Perhaps partly because it has to explain what things like "useWord97LineBreakRules" means.) And I don't even know if that includes Visual Basic for Applications, which I would assume to be a large part of at least some of these games.