Where Maniac Mansion Enhanced stores font

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bckpkol
Posts: 8
Joined: Sat Aug 27, 2011 1:02 pm
Location: Russia, Biysk

Where Maniac Mansion Enhanced stores font

Post by bckpkol »

It don't stores resources in blocks or lfl files.
Please explain me how to edit font of Maniac Mansion Enhanced.
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eriktorbjorn
ScummVM Developer
Posts: 3560
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

I could be wrong, but I believe it's part of the executable, not the data files. So in ScummVM, I think it's in engines/scumm/charset-fontdata.cpp
mac_es
Posts: 145
Joined: Mon Oct 31, 2005 9:37 am

Post by mac_es »

eriktorbjorn is right. But whith the raw data is very difficult to modify it.

The guide (my mem isn't very accurate but more or less...)

You can view/modify the chars using yychr99 whith the executable directly.

After the work:

1) extract the hexadecimal values of the charset table from the executable.
2) decompress it (yes, it is compressed) the alg is documented in the devtools
3) merge the data whith the devtools so you get a new array whith the changes from the base.
4) Identify your variant of the game to use the new charset

Hope this hints you
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